WEBVTT

00:00:00.080 --> 00:00:03.197
Welcome to the show. This is Mount
Rushmore video games. We're going to

00:00:03.280 --> 00:00:05.437
have Bobby Kodic and Elon [music] Musk.

00:00:05.520 --> 00:00:07.757
Of course, Ben and I. Rushmore started

00:00:07.840 --> 00:00:10.477
actually with Elon, Ben, myself, and my

00:00:10.560 --> 00:00:13.037
wife Stodd. We were in Greece. Stood

00:00:13.120 --> 00:00:18.237
goes to Elon. I think Ben asked me,
"What would you do for your last meal if

00:00:18.320 --> 00:00:20.557
it was your last meal?"
It was a bunch of answers.

00:00:20.640 --> 00:00:23.677
>> Mine was uh Lamboise. That's right.

00:00:23.760 --> 00:00:26.317
>> On divorce in Paris. >> In Paris. Yeah.

00:00:26.400 --> 00:00:28.077
>> Shake Shack. Mine's Shake Shack.

00:00:28.160 --> 00:00:32.157
>> Okay. [laughter] A solid pick. A solid
pick. Honestly, Shake Shack is underrated.

00:00:32.240 --> 00:00:33.597
>> You can you can never go wrong.

00:00:33.680 --> 00:00:35.437
>> I I've honestly never regretted a meal

00:00:35.520 --> 00:00:40.637
from Shake Shack. [laughter] >> So,
from that that it evolved into

00:00:40.720 --> 00:00:43.357
Rushmore. >> I mean, I mean,
you're pretty funny for

00:00:43.440 --> 00:00:46.157
like carving meals into
the side of a mountain, you know?

00:00:46.240 --> 00:00:49.437
>> I guarantee you Mount Rushmore would
make a lot more money if they had a

00:00:49.520 --> 00:00:52.557
Shake Shack at the bottom.
[laughter] >> Exactly.

00:00:52.640 --> 00:00:55.837
>> Yeah. So, one of the things we do, but
I don't think we need to do it with the

00:00:55.920 --> 00:00:58.717
two of you, is for you two to introduce

00:00:58.800 --> 00:01:00.797
each other, but I don't think Elon needs

00:01:00.880 --> 00:01:03.197
any introduction. No disrespect, Bobby.

00:01:03.280 --> 00:01:05.917
Bobb's Bobby. He ran Activision, just

00:01:06.000 --> 00:01:07.677
sold it. As we're planning this, one of

00:01:07.760 --> 00:01:11.357
the funniest text exchanges when Bobby

00:01:11.440 --> 00:01:15.117
threatens Elon, you couldn't handle
24 hours of retirement, which Bobby has

00:01:15.200 --> 00:01:18.477
gone through, and Elon laughs
hysterically on the text exchange. I

00:01:18.560 --> 00:01:21.357
thought that was fantastic. So, this is

00:01:21.440 --> 00:01:25.037
a conversation about uh video games.

00:01:25.120 --> 00:01:28.477
>> No, I don't play like Eli.
He >> There's nobody who plays like Eli.

00:01:28.560 --> 00:01:31.277
>> More serious video game player. He

00:01:31.360 --> 00:01:35.197
actually should own Blizzard. Like, like

00:01:35.280 --> 00:01:39.437
>> that's probably true. I do love video
games. Um, and when people ask me what

00:01:39.520 --> 00:01:43.437
do I spend my, you know, nonwork time on,
I said, well, first of all, I

00:01:43.520 --> 00:01:47.597
probably work every day, uh,
seven days a week. But, uh,

00:01:47.680 --> 00:01:49.277
>> at 3 in the morning, what do you do?

00:01:49.360 --> 00:01:53.597
>> Yeah. Yeah, exactly. Like u I my my
hobbies are sort of spending time with

00:01:53.680 --> 00:01:58.717
friends and family and video games.
Um and then you that's it's probably not

00:01:58.800 --> 00:02:00.477
like the sexiest thing to say, you know.

00:02:00.560 --> 00:02:03.437
In fact, I was looking at some list
of things that turn women off the most and

00:02:03.520 --> 00:02:05.677
one is if your hobby is video games.

00:02:05.760 --> 00:02:08.317
[laughter] >> What was the
first one you ever played?

00:02:08.400 --> 00:02:09.037
Do you remember?

00:02:09.120 --> 00:02:12.397
>> I mean, I was a little kid. Um, it was

00:02:12.480 --> 00:02:16.957
this pre-tari game which had like uh

00:02:17.040 --> 00:02:22.237
basically Pong and a racing game. It
didn't even have cartridges. It just had

00:02:22.320 --> 00:02:23.757
like four games that were built in.

00:02:23.840 --> 00:02:25.277
>> Do you know what that was, Bobby?

00:02:25.360 --> 00:02:29.677
>> Yeah, let's think about it.
So, the Magnavox Odyssey,

00:02:29.760 --> 00:02:33.597
>> maybe that was it.
>> Magnavox Odyssey came I I think it was

00:02:33.680 --> 00:02:36.557
with four games, but I don't
remember >> who owned that company.

00:02:36.640 --> 00:02:39.037
>> Magnavox was owned
by Phillips of the Netherlands.

00:02:39.120 --> 00:02:42.477
>> Got it. Those were all 6502,

00:02:42.560 --> 00:02:44.797
you know, one megahertz processor games

00:02:44.880 --> 00:02:50.557
that like that's what I started playing
too is Apple 2 games and Atari 2600

00:02:50.640 --> 00:02:53.437
games. >> And Elon, had you
played all his games on Activision?

00:02:53.520 --> 00:02:56.477
>> I played a lot of games. So, I mean,
there's Activision makes a lot of games,

00:02:56.560 --> 00:03:00.237
so I haven't played them all, but I
played uh a number of them. Played the

00:03:00.320 --> 00:03:02.157
Call of Duty series from the beginning.

00:03:02.240 --> 00:03:07.837
I didn't look. I should have
looked your KD ratio, but [laughter]

00:03:07.920 --> 00:03:09.117
>> do you know what it is, Elon?

00:03:09.200 --> 00:03:12.157
>> No, but I mean I'm pretty good at video
games. You know, when Quake first came

00:03:12.240 --> 00:03:16.317
out and was multiplayer and there there
was a what I was told was the first paid

00:03:16.400 --> 00:03:19.277
esports tournament in the US.
>> How old were you?

00:03:19.360 --> 00:03:22.317
>> So, I was probably 23,
24 or something like that.

00:03:22.400 --> 00:03:24.637
>> Okay. >> My like final
semester in undergrad, I

00:03:24.720 --> 00:03:27.557
spent more time playing Quake
than I did all my classes.

00:03:27.640 --> 00:03:29.997
>> [laughter] >> There
was some startup that was trying

00:03:30.080 --> 00:03:32.797
to make esports, paid esports, uh, a

00:03:32.880 --> 00:03:37.197
thing in like 96 or 97 and they they

00:03:37.280 --> 00:03:42.237
held a paid tournament. Uh, so four
person teams. Um, I was the second best

00:03:42.320 --> 00:03:43.837
person on the team. >> Who was first?

00:03:43.920 --> 00:03:46.877
>> The guy who later became out CIO.

00:03:46.960 --> 00:03:47.997
>> How much money did you make?

00:03:48.080 --> 00:03:50.237
>> I I think like $5,000,
something like that.

00:03:50.320 --> 00:03:53.037
>> Were they all kids you met playing
online or did they go to school with Did

00:03:53.120 --> 00:03:53.997
Brandon go to school with you?

00:03:54.080 --> 00:03:56.077
>> Actually, I'm not sure how I met
Brandon. might have met him playing

00:03:56.160 --> 00:04:00.717
Quake and then he later became uh the
sort of chief information officer of my

00:04:00.800 --> 00:04:05.917
company. [laughter] >> That's wild. All
right, Elon, what's your four on Rushmore?

00:04:06.000 --> 00:04:08.557
>> I guess I'd probably
have to put Quake up there.

00:04:08.640 --> 00:04:10.957
>> Okay, >> I would too,
actually. I mean, I didn't

00:04:11.040 --> 00:04:14.477
say it, but I think Doom and Quake were

00:04:14.560 --> 00:04:19.837
the most transformative games
from a multiplayer perspective.

00:04:19.920 --> 00:04:22.717
>> I never played it.
>> I played Doom. I never played Quake.

00:04:22.800 --> 00:04:26.317
>> All right, keep on going. And these
things obviously have to be evaluated

00:04:26.400 --> 00:04:28.237
against the time that they were.

00:04:28.320 --> 00:04:32.317
>> Okay. Okay. Stop qualifying. Just
keep on. Let's let's see the other three,

00:04:32.400 --> 00:04:35.677
please. >> I think HalfLife
2 is an amazing game.

00:04:35.760 --> 00:04:39.997
Bioshock. DSX. >> I don't know that game
at all. Sorry. Do you know that game?

00:04:40.080 --> 00:04:42.157
>> No. >> That should
absolutely be like a a TV

00:04:42.240 --> 00:04:45.037
series or a movie or something.
That's >> When did it come out?

00:04:45.120 --> 00:04:47.357
>> 20 years ago, maybe.
No, more than 20 years ago.

00:04:47.440 --> 00:04:51.277
>> Who made it? >> Ion Storm.
>> Yeah, Iron Storm.

00:04:51.360 --> 00:04:55.277
>> What's the concept of the game? It's
some of the best writing and and and one

00:04:55.360 --> 00:04:58.797
of the most interesting plots of any
any game. [music] Uh it takes it takes a

00:04:58.880 --> 00:05:00.797
minute to explain. It is funny in that

00:05:00.880 --> 00:05:05.117
it in the game they use a a sort of an

00:05:05.200 --> 00:05:09.437
an engineered bio bioweapon virus to

00:05:09.520 --> 00:05:12.717
cause massive fear in the population

00:05:12.800 --> 00:05:14.877
so that the population demands a

00:05:14.960 --> 00:05:19.837
lockdown. [laughter] >> Keep on going.

00:05:19.920 --> 00:05:21.517
>> Yeah. I'm like, wait a second. This

00:05:21.600 --> 00:05:24.797
sounds Wait, this sounds familiar. So So

00:05:24.880 --> 00:05:27.277
there's an engineered boweapon

00:05:27.360 --> 00:05:31.197
that terrifies the population and uh and

00:05:31.280 --> 00:05:34.797
and and the government is the only one
with the cure and then but there's a

00:05:34.880 --> 00:05:40.477
limited amount. And so out of fear, the
population demands lockdown and demands

00:05:40.560 --> 00:05:42.237
martial law. >> Wow.

00:05:42.320 --> 00:05:44.797
>> And then control over the world is is

00:05:44.880 --> 00:05:48.157
given to the UN security forces. I mean,

00:05:48.240 --> 00:05:51.917
I'm I'm doing some some plot spoilers
here if you [laughter] but I guess we

00:05:52.000 --> 00:05:55.517
can do a few plot spoilers, but it turns
out that the head of the UN security

00:05:55.600 --> 00:05:58.637
forces was the one who
engineered the virus >> for power.

00:05:58.720 --> 00:06:02.477
>> Exactly. So, you say like how do you
let's say you work backwards from you

00:06:02.560 --> 00:06:04.797
want to get absolute power somehow.

00:06:04.880 --> 00:06:09.757
Well, you put yourself in charge of the
rescue forces and then you create the

00:06:09.840 --> 00:06:13.437
the the crisis >> that makes you in power.

00:06:13.520 --> 00:06:16.237
>> Yes. and and then
people actually demand

00:06:16.320 --> 00:06:19.037
that you you take power um because

00:06:19.120 --> 00:06:24.237
you've got the because to to deal
with the crisis and you've got the cure.

00:06:24.320 --> 00:06:26.317
>> But what character
do you play in the game?

00:06:26.400 --> 00:06:29.997
>> You play this guy JC Denton who is you

00:06:30.080 --> 00:06:34.397
start off as part of the UN security
forces. It turns out you're sort of a

00:06:34.480 --> 00:06:36.397
biological experiment and you can get

00:06:36.480 --> 00:06:39.597
all the these uh cyberware adaptations

00:06:39.680 --> 00:06:43.437
to enhance your abilities. So, as you
go through the game, you get these like

00:06:43.520 --> 00:06:46.717
various cyberware implants to enhance
your abilities. And then as you

00:06:46.800 --> 00:06:49.357
progress, you just you think you're
working for the it starts off you think

00:06:49.440 --> 00:06:51.517
you're working for the good
guys >> and you realize

00:06:51.600 --> 00:06:54.877
>> Yeah. And and you've got to stop
these these terrorists who are trying to

00:06:54.960 --> 00:06:56.877
undermine the UN security forces.

00:06:56.960 --> 00:06:58.317
>> Bobby, did you ever play this game?

00:06:58.400 --> 00:07:02.077
>> Uh but you know what? When it came
out, I mean, you know, I tried it.

00:07:02.160 --> 00:07:03.757
>> Had you owned Activision at the time?

00:07:03.840 --> 00:07:07.277
>> Yeah. John Romero, you know, we had
worked with ID for a long time. He left

00:07:07.360 --> 00:07:10.397
it. He started Iron Storm, but the guy

00:07:10.480 --> 00:07:13.197
who wrote that, his name Warren Spectre.

00:07:13.280 --> 00:07:14.957
>> Yeah, Warren Spectre is excellent. It's

00:07:15.040 --> 00:07:20.237
a very thoughtful plot and and um
dialogue. It's it's it's very clever.

00:07:20.320 --> 00:07:22.717
>> He lives in Austin.
Like I think he teaches

00:07:22.800 --> 00:07:24.717
>> I should say hi to him or something.

00:07:24.800 --> 00:07:28.637
>> Yeah. Everyone was surprised because
nobody thought that Romero could come up

00:07:28.720 --> 00:07:31.197
with a great game after ID and he did.

00:07:31.280 --> 00:07:33.037
>> But ID's not on your guys list.

00:07:33.120 --> 00:07:35.357
>> Well, ID is Quake and Doom.

00:07:35.440 --> 00:07:37.117
>> Oh, yeah. That's what Yeah.

00:07:37.200 --> 00:07:39.517
>> Oddly, John Romero

00:07:39.600 --> 00:07:44.877
used the money that he made from ID
to start an aerospace company called Arvar

00:07:44.960 --> 00:07:47.037
Aerospace >> or Armadillo.

00:07:47.120 --> 00:07:50.397
>> Oh, yeah. Armandillo. [laughter]

00:07:50.480 --> 00:07:55.677
>> And I wasn't always sure. He wanted
to launch somebody into orbit, but I don't

00:07:55.760 --> 00:07:57.277
think he cared if they came back.

00:07:57.360 --> 00:07:59.997
>> I mean, John Com is actually a good
friend of mine, and we've been friends

00:08:00.080 --> 00:08:04.157
for a long time. John Comx is really one
of the world's best engineers, but he he

00:08:04.240 --> 00:08:06.397
kind of likes kind
of likes being a lone wolf.

00:08:06.480 --> 00:08:08.637
>> Isn't he working on an AI program now?

00:08:08.720 --> 00:08:11.837
>> Yeah, but he's he he he doesn't want
to manage a company or anything like that

00:08:11.920 --> 00:08:14.397
is my understanding. >> He left
Facebook and now he started his

00:08:14.480 --> 00:08:16.797
AI company by himself, his own AI company.

00:08:16.880 --> 00:08:20.477
>> Yeah, he made a huge contribution
to Oculus, making Oculus successful, but

00:08:20.560 --> 00:08:22.477
then wanted to just do his own thing.

00:08:22.560 --> 00:08:26.797
But John and I see each other, you know,
every month or two. He comes down for

00:08:26.880 --> 00:08:28.877
launches at Starbase.

00:08:28.960 --> 00:08:31.037
He's very he's very knowledgeable about

00:08:31.120 --> 00:08:33.837
rocket technology. So John and I comic

00:08:33.920 --> 00:08:38.477
and I can have very in-depth
discussions about rocket engineering.

00:08:38.560 --> 00:08:40.237
>> Yeah. I mean he started it like in a

00:08:40.320 --> 00:08:42.557
little warehouse, but you know he he's

00:08:42.640 --> 00:08:47.757
he was probably the most capable
graphic programmer that >> ever

00:08:47.840 --> 00:08:51.277
>> I ever knew. >> Yeah, he might be.
Yeah, >> he's definitely on Rushmore.

00:08:51.360 --> 00:08:55.757
>> He'd be on Rushmore programmers.
Yeah, >> absolutely. He's he's incredibly

00:08:55.840 --> 00:09:00.317
talented. There's a guy named Peter Pike
Sloan who is like in that category, but

00:09:00.400 --> 00:09:04.157
very few people like that.
>> All right, so we now have two Rushmore.

00:09:04.240 --> 00:09:05.757
Well, I got a question on both Rushmore.

00:09:05.840 --> 00:09:09.037
I think Elon,
all of your Rushmore are FPS.

00:09:09.120 --> 00:09:12.557
>> No, didn't you say Diablo?
>> I mean, I only have four, so I probably

00:09:12.640 --> 00:09:14.957
put Diablo I on Rushmore. If we're

00:09:15.040 --> 00:09:16.877
speaking about actual time allocated,

00:09:16.960 --> 00:09:22.077
like right in the past uh year or so,
the game I've played the most is Diablo

00:09:22.160 --> 00:09:24.637
4. >> So, let's look
at the screen time for

00:09:24.720 --> 00:09:27.917
the truth. Uh, screen time. Screen time.

00:09:28.000 --> 00:09:30.317
Don't lie. >> Over the game
you introduced Ben to.

00:09:30.400 --> 00:09:34.477
>> Oh, Poltopia. I had to stop playing
Poltopia. Yeah. I think I finally got

00:09:34.560 --> 00:09:38.637
like like ELO up around like
1609 or 1614, something like that.

00:09:38.720 --> 00:09:40.157
>> Jesus. >> That's a crazy number.

00:09:40.240 --> 00:09:45.497
>> It is a crazy number. But the I started
seeing Poltopia when I closed my eyes. I

00:09:45.580 --> 00:09:48.237
[laughter] would close my eyes
and I'd see the Poltopia.

00:09:48.320 --> 00:09:51.117
>> I deleted it from my phone.
I had to delete it from my phone.

00:09:51.200 --> 00:09:53.757
>> Exactly. So I had
to delete it from my phone.

00:09:53.840 --> 00:09:55.917
>> The most addicting game.
Bobby, have you ever played this game?

00:09:56.000 --> 00:09:57.917
>> I didn't play it.
I know. You know, a lot of

00:09:58.000 --> 00:10:01.437
>> They tried to explain it to me.
It was way out of my league.

00:10:01.520 --> 00:10:03.597
>> Strategy games were not my thing, but

00:10:03.680 --> 00:10:05.597
everybody like my friends who are real

00:10:05.680 --> 00:10:10.157
gamers all love Poltopia. And but it is

00:10:10.240 --> 00:10:13.357
completely timeconuming.
>> The final straw was like I was at my

00:10:13.440 --> 00:10:16.797
friend's birthday party. Great birthday
party and all I could see was the

00:10:16.880 --> 00:10:19.197
Poltopia board. >> Didn't you
beat the guy that made the game?

00:10:19.280 --> 00:10:22.877
>> Oh, Felix. Yeah.
[laughter] >> That's so funny.

00:10:22.960 --> 00:10:27.117
the the win to loss ratio is about even
between me and and Felix. So, he's he's

00:10:27.200 --> 00:10:30.477
quite a good player or he'll say he's
not a good player, but he is he is a

00:10:30.560 --> 00:10:32.557
good player. >> You got up
to the fifth in the best in

00:10:32.640 --> 00:10:33.597
the world, right? At one point.

00:10:33.680 --> 00:10:36.637
>> Well, I mean, at one
point I I I did get [laughter]

00:10:36.720 --> 00:10:38.797
I was number one on the leaderboard.

00:10:38.880 --> 00:10:40.477
>> So many hours of Polytopia.

00:10:40.560 --> 00:10:41.997
>> Yes. So, that's why I had to delete it.

00:10:42.080 --> 00:10:45.890
Yeah. [music]

00:10:47.120 --> 00:10:50.120
Heat.

00:10:52.390 --> 00:10:54.410
[music]

00:10:56.000 --> 00:10:59.000
Heat.
