The following is a conversation with Yann LeCun, his second time on the podcast. He is the chief AI scientist at Meta, formerly Facebook, professor at NYU, Turing Award winner, one of the seminal figures in the history of machine learning and artificial intelligence, and someone who is brilliant and opinionated in the best kind of way, and so is always fun to talk to. And now a quick few second mention of each sponsor. Check them out in the description. It's the best way to support this podcast. First is Public Goods, an online shop I use for household products. Second is Indeed, a hiring website. Third is Roka, my favorite sunglasses and prescription glasses. Fourth is NetSuite, business software for managing HR, financials, and other details. And fifth is Magic Spoon, low-carb, keto-friendly cereal. So, the choice is business, health, or style. Choose wisely, my friends. And now onto the full ads. As always, no ads in the middle. 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Who else will give you a 100% happiness guarantee? Go to magicspoon.com/lex and use code Lex at checkout to save $5 off your order. That's magicspoon.com/lex and use code Lex. This is the Lex Fridman podcast, and here's my conversation with Yann LeCun. >> [music] >> You co-wrote the article Self-Supervised Learning: The Dark Matter of Intelligence. Great title, by the way. With Ishan Misra. So, let me ask, what is self-supervised learning and why is it the dark matter of intelligence? >> I'll start by the dark matter part. Uh There is obviously a kind of learning that humans and animals are uh are doing that we currently are not reproducing properly with machines or with AI, right? So, the most popular approaches to machine learning today are or paradigms, I should say, are supervised learning and reinforcement learning. And they are extremely efficient. Supervised learning requires many samples for learning anything. And reinforcement learning requires a ridiculously large number of trial and errors to for, you know, a system to learn anything. Um And that's why we don't have self-driving cars. >> [laughter] >> That's a big leap from one to the other. Okay, so that to solve difficult problems, you have to have a lot of uh human annotation for supervised learning to work. And to solve those difficult problems with reinforcement learning, you have to have some way to maybe simulate that problem such that you can do that large-scale kind of learning that reinforcement learning requires. >> Right. So, how is it that, you know, most teenagers can learn to drive a car in about 20 hours of practice? Whereas uh even with millions of hours of simulated practice, a self-driving car can't actually learn to drive itself properly. Um and so, obviously, we're missing something, right? And And it's quite obvious for a lot of people that, you know, the immediate response you get from many people is, well, you know, humans use their background knowledge to learn faster. And they're right. Now, how was that background knowledge acquired? And that's to be questioned. So, now you have to ask, you know, how do babies in the first few months of life learn how the world works? Mostly by observation because they can hardly act in the world. Um and they learn an enormous amount of background knowledge about the world that may be the the basis of what we call common sense. Uh this type of learning is not learning a task. It's not being reinforced for anything. It's just observing the world and figuring out how how it works. Building world models. Learning world models. Um how do we do this? And how do we reproduce this in in machines? So, self-supervised learning is, you know, one instance or one attempt at trying to reproduce this kind of learning. >> Okay, so you're looking at just observation. so not even the interacting part of a child. It's just sitting there watching mom and dad walk around, pick up stuff, all of that. That's the That's what you mean about background knowledge. >> Perhaps not even watching mom and dad, just, you know, watching the world go by. >> Just having eyes open or having eyes closed or the very act of opening and closing eyes that the world appears and disappears, all of that basic information. And you're saying in in order to learn to drive like the reason humans are able to learn to drive quickly, some faster than others, is because of the background knowledge they were able to watch cars operate in the world in the many years leading up to it, the physics of basic objects, all that kind of stuff. >> That's right. I mean, the basic physics of objects, you don't even know you you don't even need to know, you know, how a car works, right? Because that you can learn fairly quickly. I mean, the example I use very often is you're driving next to a cliff. And you know in advance because of your, you know, understanding of intuitive physics that if you turn the wheel to the right, the car will veer to the right, will run off the cliff, fall off the cliff, and nothing good will come out of this, right? Um but if you are a sort of, you know, tabular rasa reinforcement learning system that doesn't have a model of the world, uh you have to repeat falling off this cliff thousands of times before you figure out it's a bad idea. And then a few more thousand times before you figure out how to not do it. And then a few more million times before you figure out how to not do it in every situation you ever encounter. >> So, self-supervised learning still has to have some source of truth being told to it by somebody. >> And is >> So, you have to figure out a way without human assistance or without significant amount of human assistance to get that truth from the world. So, the mystery there is um how much signal is there, how much truth is there that the world gives you, whether it's the human world, like you watch YouTube or something like that, or it's the more natural world. So, how much signal is there? >> So, here's the trick. There is way more signal in sort of a self-supervised setting than there is in either a supervised or reinforcement setting. And this is going to my, you know, analogy of the cake. >> Yes. [laughter] >> Uh the, you know, the cake as someone has called it, where when you try to figure out how much information you ask the machine to predict and how much feedback you give the machine at every trial. In reinforcement learning, you give the machine a single scalar. You tell the machine you did good, you did bad. And you and you and you only tell this to the machine once in a while. When I say you, it could be the the universe telling the machine, right? Um but it's just one scalar. And so, as a consequence, there is you you cannot possibly learn something very complicated without many, many, many trials where you get many, many feedbacks uh of this type. Supervised learning, you you give a few bits to the machine uh at every every sample. Let's say you're training a system on, you know, recognizing images on ImageNet. There is 1,000 categories. That's a little less than 10 bits of information per sample. But, self-supervised learning, here is the setting. You Ideally, we don't know how to do this yet, but ideally, you would show a machine a segment of a video and then stop the video and ask ask the machine to predict what's going to happen next. And so, you let the machine predict, and then you let time go by and show the machine what actually happened, and hope the machine will, you know, learn to do a better job at predicting next time around. There's a huge amount of information you give the machine because it's an entire video clip. It's a of uh you know, the of the the future after the video clip you fed it um in the first place. >> So, both for language and for vision, there's a subtle, seemingly trivial construction, but maybe that's representative of what is required to create intelligence, which is filling the gap. So >> Sounds dumb, but can you it's it is possible that you can solve all of intelligence in this way. Just for both language, just give a sentence and continue it or give a sentence and there's a gap in it, some words blanked out and you fill in what words go there. For vision, you give a sequence of images and predict what's going to happen next or you fill in what happened in between. Do you think it's possible that formulation alone as a signal for self-supervised learning can solve intelligence for vision and language? >> I think that's a bit short at the moment. Um so whether this will take us all the way to, you know, human-level intelligence or something or just cat-level intelligence uh is not clear, but among all the possible approaches that people have proposed, I think it's a bit short. So I think this idea of an intelligent system filling in the blanks, either, you know, predicting the future, inferring the past, filling in missing information, uh you know, I'm currently filling the blank of what is behind your head and what you what your head looks like and, you know, from from the back. Uh because I have, you know, basic knowledge about how humans are made. And I don't know if you're going to, you know, what where you're going to say, at which point you're going to speak, whether you're going to move your head this way or that way, which way you're going to look, but I know you're not going to just dematerialize and reappear 3 m down the hall. Uh you know, because I know what's possible and what's impossible uh according to intuitive physics. >> But you have a model of what's possible and impossible and then you'd be very surprised if it happens and then then you'll have to reconstruct your model. >> Right. So that that's the model of the world. It's what tells you you know what fills in the blanks. So given your partial information about the state of the world given by your perception your your model of the world fills in the missing information and that includes predicting the future, retrodicting the past, you know, and filling in things you don't immediately perceive. >> And that doesn't have to be purely generic vision or visual information or generic language. You can go to specifics like uh predicting what control decision you make when you're driving in a lane. You have a sequence of images from a a vehicle and then you can you have information if you record it on video where the car ended up going so you can go back in time and predict where the car went based on the visual information. That's very specific, domain specific. >> Right, but the question is whether we can come up with sort of a generic uh method for you know, training machines to do this kind of prediction or filling in the blanks. So right now uh this type of approach has been unbelievably successful in the context of natural language processing. Every modern natural language processing is pre-trained in self-supervised manner to fill in the blanks. So you you show it a sequence of words, you remove 10% of them and then you train some gigantic neural net to predict the words that are missing. That and once you pre-train that network, you can use the internal representation learned by it as input to you know, something that you train supervised or or whatever. Um that's been incredibly successful, not so successful in images although it's making progress. And uh and it's it's based on uh sort of manual data augmentation. Uh we can go into this later, but what has not been successful yet is training from video. So getting a machine to learn to represent the visual world for example by just watching video. Nobody has really succeeded in doing this. >> Okay, well, let's kind of give a high-level overview. What's the difference in kind and in difficulty between vision and language? So, you said people haven't been able to really kind of crack the problem of vision open in terms of self-supervised learning, but that may not be necessarily because it's fundamentally more difficult. Maybe like when we're talking about achieving like passing the Turing test in the full spirit of the Turing test in language might be harder than vision. That's That's not obvious. So, what In your view, what which is harder or perhaps are they just the same problem? When uh the farther we get to solving each, the more we realize it's all the same thing. It's all the same cake. >> I think what I'm looking for are methods that make make them look essentially like the same cake, but currently they're not. And the main issue with learning world models or learning predictive models is that uh the prediction is never a single thing cuz the world is not entirely predictable. >> Yeah. >> It may be deterministic or stochastic. We can get into the philosophical discussion about it, but uh but even if it's deterministic, it's not entirely predictable. And so if I play a short video clip and then I ask you to predict what's going to happen next, there's many, many plausible continuations for that uh video clip, and the number of continuation grows with the interval of time that you're asking the system to make a prediction for. And so, one big question with self-supervised learning is how you represent this uncertainty, how you represent multiple discrete outcomes, how you represent a sort of continuum of possible outcomes, um etc. And you know, if you are a sort of a classical machine learning person, you say, "Oh, you just represent a distribution, right?" And that we know how to do when we're predicting words, missing words in the text because uh you can have a neural net give a score for every word in the dictionary. It's a big, you know, it's a big list of numbers, you know, maybe 100,000 or so. You can turn them into a a probability distribution that gives that tells you when I say a sentence, you know, the you know, the cat is chasing the blank in the kitchen. You know, there are only a few words that make sense there. You know, it could be a mouse, it could be a lizard spot or you know, something like that, right? >> [snorts] >> Uh and and if I if I say the the blank is chasing the blank in the savanna, you also have a bunch of plausible options for those two words, right? Um that that that because you you have kind of a you know, underlying reality that you can refer to to sort of fill in those those blanks. Um so you cannot say for sure in the savanna if it's a you know, a lion or a cheetah or whatever. You cannot know if it's a zebra or gnu or you know, whatever. Wildebeest, same thing. Um but uh but you can represent the uncertainty by just a a long list of numbers. Now, if I if I do the same thing with video and I ask you to predict a video clip, it's not a discrete set of potential frames. You have to have somewhere representing a sort of infinite number of plausible continuations of multiple frames in a you know, high-dimensional continuous space. And we just have no idea how to do this properly. >> Uh finite high-dimensional. So, like you cuz >> It's finite high-dimensional, yes. >> Just like the words. Like try to get it to uh down to a a small finite set of like under a million, something like that. >> Something like that. >> I mean, it's kind of ridiculous that we're doing a distribution over every single possible word for language and it works. It It like that's a really dumb way to do it. Um like there seems to there there seems to be like there should be some more compressed representation of the distribution over the words. >> You're right about that. >> And so >> I agree. >> do you have any interesting ideas about how to represent all of reality in a compressed way such you can form a distribution over it? >> That's one of the big questions, you know, how do how do you do that? Right. I mean what's what's kind of you know, another thing that that really is stupid about um I shouldn't say stupid but like simplistic about current approaches to self-supervision in in NLP in text is that not only do you represent a joint distribution over words but for multiple words that are missing those distributions are essentially independent of each other. Um and you know, you don't pay too much of a price for this. So you So you can't So that you know, the system you know, in the the the sentence that I gave earlier uh if it gives a a certain probability for a lion and and cheetah and then a certain probability for uh you know, gazelle uh wildebeest and and and zebra uh those two probabilities are independent of each other. Uh and it's not the case that those things are independent. Lions actually attack like bigger animals than than cheetahs. So you know, there's a huge independence hypothesis in in this process which is not actually true. The reason for this is that we don't know how to represent uh properly distributions over combinatorial uh sequences of symbols essentially when they're because the number grows exponentially with the length of the of the symbols. And so we have to use tricks for this but um those techniques can you know, get around like don't even deal with it. So So the big question is like would there be some sort of abstract latent representation of text that would say that you know, when I when I switch lion for gazelle uh lion for cheetah, I also have to switch zebra for gazelle. >> Yeah, so this independence assumption let me throw some criticism at you that I often hear and see how you respond. So, this kind of filling in the blanks is just statistics. You're not learning anything like the deep underlying concepts. You're just mimicking stuff from the past. You're not learning anything new such that you can use it to generalize about the world. Uh or okay, let me just say the crude version, which is it's just statistics. It's not intelligence. Uh what do you have to say to that? What do you usually say to that if you kind of hear this kind of thing? >> I don't get into those discussions because they are they're kind of pointless. Um so, first of all, it's quite possible that intelligence is just statistics. It's just statistics of a particular kind. >> Yes. >> Uh where >> the philosophical question. Is Is kind of is is intel- Is it possible that intelligence is just statistics? >> Yeah. But, what kind of statistics? So, uh if you are asking the question are the model of the world the models of the world that we learn, um do they have some notion of causality? Yes. >> Mhm. >> So, if the criticism comes from people who say you know, uh current machine learning system don't care about causality, which by the way is wrong. Uh you know, I agree with them. Yeah, you should, you know, your model of the world should have your actions as one of your the inputs. And that will drive you to learn causal models of the world where you know what you know, what uh intervention in the world will cause what result. Or you can do this by observation of other agents uh acting in the world and and observing the effect. Uh other humans, for example. So, I think you know, at some level of description, uh intelligence is just statistics. Uh but that doesn't mean you don't you don't you know, you won't have models that have, you know, deep mechanistic explanation for what goes on. Uh, the question is how do you learn them? That's that's the question I'm interested in. Uh, because you know, a lot of people who actually voiced a criticism say that those mechanistic model has to have to come from someplace else. They have to come from human designers, they have to come from, I don't know what. And obviously, we learn them. Uh, or if we don't learn them as an individual, nature learn them for us using evolution. So, regardless of what you think, those processes have been learned somehow. >> So, if you look at the the human brain, just like when we humans introspect about how the brain works, it seems like when we think about what is intelligence, we think about the high-level stuff like the models we've constructed, concepts like cognitive science, like concepts of memory and reasoning module, almost like these high-level modules. Is there's Is this serve as a good analogy? Like, are we ignoring the uh the dark matter, the the basic low-level mechanisms, just like we ignore the way the operating system works, we're just using the uh the the high-level software, we're ignoring that at the low level, the neural network might be doing something like statistics. Like, I mean, sorry to use this word probably incorrectly and crudely, but doing this kind of filling the gap kind of learning and just kind of updating the model constantly in order to be able to support the raw sensory information mation to predict it and then adjust to the prediction when it's wrong. But like, high level when we look at our brain at the high level, it feels like we're doing like we're playing chess, like we're we're like playing with high-level concepts and we're stitching them together and we're putting them into long-term memory, but really what's going underneath is something we're not able to introspect, which is this kind of uh uh simple large neural network that's just filling in the gaps. >> Right. Well, okay, so there's a lot of questions and a lot of answers there. Okay, so first of all, there's a whole school of thought in neuroscience, computational neuroscience in particular, um that likes the idea of predictive coding, which is really related to the idea I was talking about in self-supervised learning. So, everything is about prediction. The essence of intelligence is the ability to predict. >> Yeah. >> And everything the brain does is trying to predict uh predict everything from everything else. Okay, and that that's really sort of the underlying principle, if you want, that uh self-supervised learning is trying to kind of reproduce this idea of prediction as kind of an essential mechanism of uh task-independent learning, if you want. The next step is what kind of intelligence are you interested in reproducing? And of course, you know, we all think about, you know, trying to reproduce sort of, you know, high-level cognitive processes in humans. But like with machines, we're not even at the level of even reproducing the learning processes in a in a cat brain. Um you know, the most intelligent of our intelligent systems don't don't have as much common sense as as a house cat. >> [snorts] >> So, um how is it that cats learn? And you know, cats don't do a whole lot of uh reasoning. They certainly have causal models. They certainly have uh because, you know, many cats can figure out like how they can act on the world to get what they want. Um they certainly have uh a fantastic model of intuitive physics, uh certainly of the the the dynamics of their own bodies, but but also of prey and things like that, right? So, um they they're they're pretty smart. They They only do this with about 800 million neurons. Um we are not anywhere close to reproducing this kind of uh thing. So, to some extent, I I could I could say let's not even worry about like the high-level cognition uh and kind of, you know, long-term planning and reasoning that humans can do until we figure out like, you know, can we even reproduce what Cassio is doing? Now, that said, this ability to learn world models, I think is the key to the possibility of learning machines that can also reason. So, whenever I give a talk, I say there are there are three challenges in the three main challenges in machine learning. The first one is uh you know, getting machines to learn to represent the world um and I'm proposing self-supervised learning. >> [snorts] >> Uh the second is uh getting machines to reason in ways that are compatible with essentially gradient-based learning because this is what deep learning is all about, really. Um [snorts] and the third one is something we have no idea how to solve, at least I have no idea how to solve, is uh can we get machines to learn hierarchical representations of action plans? You know, like, you know, we know how to train them to learn hierarchical representations of perception. >> [snorts] >> You know, we accomplish on that sensing like that and so on. But, what about action plans? Can we get them to spontaneously learn good hierarchical representations of actions? >> Also gradient-based. >> Yeah, all of that has, you know, needs to be somewhat differentiable so that you can apply sort of gradient-based learning, uh which is really what deep learning is about. >> [snorts] >> So, it's background knowledge, ability to reason in a way uh that's differentiable that is somehow connected deeply integrated with our background knowledge or builds on top of that background knowledge and then given that background knowledge, be able to make hierarchical plans. >> Right. >> So, if if you take classical optimal control, there's something in classical optimal control called uh model predictive control and it's, you know, it's been around since the the early '60s. NASA uses that to compute trajectories of rockets. And the basic idea is that you You a pre- a predictive model >> [snorts] >> of the rocket, let's say, or whatever system you are you intend to control, >> [snorts] >> which, given the state of the system at time t and given an action that you're taking on the system, so for a rocket it would be thrust and, you know, all the controls you can have. Uh it gives you the state of the system at time t plus delta t, right? So basically differential equation, something like that. >> [snorts] >> Um and if you have this model and you have this model in the form of some sort of neural net or some sort of uh set of formula that you can back propagate gradient through, you can do what's called model predictive control or gradient based uh model predictive control. So, you have uh you can unroll that uh that model in time, you you you you feed it a hypothesized sequence of actions, and then you have some objective function that measures how well at the end of the trajectory the system has uh succeeded or matched what you wanted to do. Um you know, is the robot harmed? Have you grasped the object you want to grasp? If it's a rocket, you know, are you at the right place near the space station? Things like that. Um and by back propagation through time, and again this was invented in the 1960s by optimal control theories, uh you can figure out uh what is the optimal sequence of actions that will uh you know, get my system to the the best final state. So, that's a form of reasoning. It's basically planning, and a lot of planning uh systems in robotics are actually based on this. Uh and uh uh and you can think of this as a form of reasoning. So, you know, to take the example of the teenager driving a car again, you have a pretty good dynamical model of the car. It doesn't need to be very accurate, but you know, again, that if you turn the wheel to the right and there is a cliff, you're going to run off the cliff, right? You don't need to have a very accurate model to predict that. And you can run this in your mind and decide not to do it for that reason. Because you can predict in advance that the result is going to be bad. So, you can sort of imagine different scenarios, and uh and then, you know, employ uh or take the first step in the scenario that is most favorable, and then repeat the process of planning. That's called receding horizon model predictive control. So, you know, you know, all those things have names, you know, uh going back, you know, decades. Um and so, if you're not not the you know, in classical optimal control, the model of the world is not generally learned. Uh this, you know, sometimes a few parameters you have to identify. That's called systems identification. But, uh but generally, the model is mostly deterministic and mostly built by hand. So, the big question of AI, uh I think the big challenge of AI for the next decade is how do we get machines to learn predictive models of the world that deal with uncertainty, and deal with the real world in all its complexity. So, it's not just trajectory of a rocket, which you can reduce to first principles. It's not It's not even just a trajectory of a robot arm, which again, you can model by, you know, careful mathematics. But, it's everything else. Everything we observe in the world, you know, people behavior, um you know, physical systems that involve collective phenomena, like water, or or, you know, trees and you know, branches in a in a tree or something, or or uh like complex things that, you know, humans have no trouble developing abstract representations and predictive model for, but we still don't know how to do with machines. >> Where do you put in in these three, maybe in the in the planning stages, the the game theoretic nature of this world, where your actions not only respond to the dynamic nature of the world, the environment, but also affect it? So, if there's other humans involved, is this is this point number four, or is it somehow integrated into the hierarchical representation of action, in your view? >> I think it's integrated. It's just um it's just that now your model of the world has to deal with, you know, it just makes it more complicated, right? The fact that uh humans are complicated and not easily predictable, that makes your model of the world much more complicated. That much more complicated. >> Well, there's a che- I mean, I I suppose chess is an analogy. So, Monte Carlo tree search. >> Right. >> It There is a I go, you go, I go, you go. Like um Andrej Karpathy recently gave a talk at MIT about car doors. I think there's some machine learning too, but mostly car doors. And there's a dynamic nature to the car like the person opening the door checking I mean, he wasn't talking about that. He was talking about the perception problem of what the the anthology of what defines a car door, this big philosophical question. But to me it was interesting cuz like it's obvious that the person opening the car doors they're trying to get out like here in New York trying to get out of the car. You slowing down is going to signal something. You speeding up is going to signal something. And that's a dance. It's a asynchronous chess game. I don't know. >> [laughter] >> So, I It feels like um it's not just I mean, I guess you can integrate all of that into one giant model. Like the entirety of the the the these little interactions. Cuz it's not as complicated as chess. It's just like a little dance. We do like a little dance together. And then we figure it out. >> Well, in some ways it's way more complicated than chess because uh because it's continuous, it's uncertain in a continuous manner. Uh >> It doesn't feel more complicated. >> But it doesn't feel more complicated because that's what we are we've evolved to solve. This is the kind of problem we've evolved to solve. And so we're good at it because, you know, nature has made us good at it. Nature has not made us good at chess. We completely suck at chess. >> Yeah. >> Um in fact, that's why we designed it as a as a game is to be challenging. >> Mhm. >> [clears throat] >> Uh but and if there is something that, you know, recent progress in the chess and go has made us realize is that humans are really terrible at those things. Like really bad, you know? There was a story, right, before AlphaGo that uh uh you know, the best Go player thought they were maybe two or three stones behind, you know, an ideal player that they would call God. Uh in fact, no, they are like nine or 10 stones behind. I mean, we're just bad. So, we're not good at and it's because we have limited working memory. We know we're not very good at like doing this tree exploration. You know, computers are much better um at doing than we are. But we are much better at learning differentiable models of the world. I mean, I say differentiable in a kind of you know, I should say not differentiable in the sense that, you know, we run backprop through it, but in the sense that uh our brain has some mechanism for estimating gradients of of some kind. >> Yeah. >> And that's what, you know, makes us efficient. So, if you have an agent that consists of a a model of the world, which, you know, in the human brain is basically the entire front half of your brain. >> [snorts] >> Um an objective function which uh in human in in humans is a combination of two things. There is your sort of intrinsic motivation module, which is in the basal ganglia, you know, at the base of your brain. That's the thing that measures pain and hunger and things like that, like immediate um uh feelings and emotions. Um and then there is you know, the equivalent of what people in reinforcement learning call a critic, which is a sort of module that predicts ahead what the outcome of a of a situation will be. And so, it's it's not a cost function, but it's sort of not an objective function, but it's sort of a you know, trained predictor of the ultimate objective function. And that also is differentiable. And so, if all of this is differentiable, your cost function, your your critic, your uh Uh, you know, your your world model. Then you can use gradient-based type methods to do planning, to do reasoning, to do learning, you know, to do all the things that we'd like an intelligent agent uh, to do. >> And the gradient-based learning like what's your intuition? That's probably at the core of what can solve intelligence. So, you don't need like um logic-based reasoning uh, in your view. >> I don't know how to make logic-based reasoning compatible with uh, efficient learning. >> Yeah. >> And Okay. I mean, there is a big question, perhaps a philosophical question. I mean, it's not that philosophical, but uh, that we can ask is is that, you know, all the learning algorithms we know from engineering and computer science proceed by optimizing some objective function. >> Yeah. >> Right? Uh, so one question we may ask is uh, is does learning in the brain minimize an objective function? I mean, it could be a, you know, a composite of multiple objective functions, but it's still an objective function. Uh, second, if it does optimize an objective function, does it do does it do it by uh, some sort of gradient estimation? You know, it doesn't need to be backprop, but, you know, some way of estimating the gradient in efficient manner. Whose complexity is on the same order of magnitude as you know, actually running the inference. >> [snorts] >> Uh, cuz you can't afford to do things like, you know, perturbing a weight in your brain to figure out what the effect is. And then sort of uh, you know, you you can't do sort of estimating gradient by perturbation. It's To me, it seems very implausible that the brain uses some sort of uh, you know, zeroth-order black box gradient-free optimization because it's so much less efficient than gradient optimization. So, it has to have a way of estimating gradients. >> Is it possible that some kind of logic-based reasoning emerges in pockets as a useful, like you said, if the brain has an objective function, maybe it's a mechanism for creating objective functions. It's It's It's a mechanism for um creating knowledge bases, for example, that can then be queried. Like maybe it's like an efficient representation of knowledge that's learned in a gradient-based way or something like that. >> Well, so I think there is a lot of different types of uh intelligence. So, first of all, I think the type of logical reasoning that we think about um that we are >> [snorts] >> you know, maybe stemming from you know, sort of classical AI of the 1970s and '80s. Um I think humans use that relatively rarely and are not particularly good at it. >> But we judge each other based on our ability to uh solve those rare problems. It's called an IQ test. >> so. Like I'm I'm not very good at chess. >> Yes, I'm I'm judging you this whole time because of it. Well, we we actually >> With With your with your uh you know, heritage, I'm sure you're good at chess. >> [laughter] >> No, stereotypes. Not all stereotypes are true. >> Well, I'm terrible at chess. So, um you know, but I think perhaps uh another type of intelligence that I have is this uh uh you know, ability of sort of building models of the world from uh you know, reasoning obvious obviously, but also also data. Uh and those those models generally are more kind of analogical, right? So, it's it's uh it's reasoning by simulation and but by analogy, where you use one model to apply to a new situation. Even though you've never seen that situation, you can sort of um connect it to a situation you've encountered before. Uh and and your reasoning is more, you know, akin to some sort of internal simulation. So, you you are kind of simulating what's happening when you're building, I don't know, a box out of wood or something, right? You kind of imagine in in advance like what would be the result of, you know, cutting the wood in this particular way. Are you going to use, you know, screws or nails or whatever. Um when you are interacting with someone, you also have a model of that person and and sort of interact with that person, you know, having this model in mind uh to kind of uh tell the person what what you think is useful to them. So, I think this this ability to construct models of the world is basically the essence the essence of intelligence. And the ability to use it then to uh plan uh actions that will uh fulfill a particular uh criterion um of course is is is necessary as well. >> So, I'm going to ask you a series of impossible questions as we keep ask as I've been doing. So, so if that's the fundamental sort of dark matter of intelligence, this ability to form a background model, what's your intuition about how much knowledge is required? You you know, I think dark matter you you put a percentage of uh on it of of uh the composition of the universe and how much of it is dark matter, how much of it is dark energy. How much uh information do you think is required to to to be a house cat? So, you have to be able to uh when you see a box, go in it. When you see a human, compute the most evil action. If there's a thing that's near an edge, you knock it off. All of that plus the extra stuff you mentioned, which is a uh great self-awareness of the physics of your of your own body and the and the world. How much knowledge is required do you think to solve it? >> Um >> I don't even know how to measure an answer to that question. >> I'm not sure how to measure it, but whatever it is, it fits in about about 800,000 neurons. Uh 800 million neurons, sorry. >> The representation does. >> Everything. All knowledge, everything, right? Um you know, it's less than a billion. A dog is 2 billion, but a cat is less than 1 billion. >> Right. And so multiply that by 1,000 and you get the number of synapses. And I think almost all of it is is learned through this you know a sort of self-supervised learning although you know I I think a tiny sliver is learned through reinforcement learning and certainly very little through you know classical supervised learning although it's not even clear how supervised learning actually works in in biological world. So I think almost all of it is is self-supervised learning. >> It's driven by the the sort of ingrained objective functions that a cat or human have at the base of their brain which kind of drives their their behavior. So you know nature tells us you're hungry. It doesn't tell us how to feed a feed ourselves. That's that's something that the rest of our brain has to figure out right? >> Well it's interesting cuz there might be more like deeper objective functions that are lying the whole thing. So hun- hunger may be some kind of Now you go to like neurobiology might be just the brain um trying to maintain homeostasis. So hunger is just one of the human perceivable symptoms of the brain being unhappy with the way things are currently. So it could be just like one really dumb objective function at the core. >> But that's how that's how a behavior is is is driven. The fact that you know the orbital ganglia drive us to do things that are that are different from say an orangutan or certainly a cat is what makes you know human nature versus orangutan nature versus cat nature. So for example you know our basal ganglia drives us to seek the company of other humans. And that's because nature has figured out that we need to be social animals for our species to survive and it's true of of uh uh It's not true of orangutans. Orangutans are solitary animals. Um they don't seek the company of others. In fact, they avoid them. Uh in fact, they scream at them when they come too close because they're territorial. Uh cuz for for their survival, you know, uh evolution has figured out that's the best thing. I mean, they're occasionally social, of course, for, you know, um reproduction and stuff like that. But um but but they're mostly solitary. So, uh so all of those behaviors are not part of intelligence. You know, people say, "Oh, you're never going to have intelligent machines because, you know, human intelligence is social." But then you look at orangutans, you look at octopus. Octopus never know their parents. They barely interact with any other. And they And they get to be really smart in less than a less than a year, in like half a year. Um you know, in a year or they're adults. In 2 years, they're dead. So, um there are things that we think as humans are intimately linked with intelligence, like social interaction, like language. We think I think we give way too much importance to language as a substrate of intelligence as humans. Because we think our reasoning is so linked with language. >> So, for for to solve the house cat intelligence problem, you think you could do it on a desert island. You could have >> Pretty much. >> You could just have a cat sitting there um looking at the waves at the ocean waves and figure a lot of it out. >> It needs to have sort of, you know, the right set of drives uh to kind of, you know, get it to do the thing and learn the appropriate things, right? But uh um like for example, you know, uh baby humans are are driven to learn to stand up and walk. Okay, you know, it's not that's kind of this desire is hardwired. How to do it precisely is not. That's learned. >> Mhm. >> But the desire to >> To walk? >> move around and stand up. Um that's sort of hardwired. It's very simple to hardwire this kind of stuff. >> What Oh, like the desire to Well, that's interesting. You're hardwired to want to walk. That's not a There's got to be a deeper need for walking. I I think it was probably socially imposed by society that you need to walk. All the other bipedal >> There are a lot of simple animals that, you know, would probably walk without ever watching any other members of the species. >> It seems like a scary thing to have to do cuz you suck at bipedal walking at first. It seems crawling is much safer. Much more like why are you in a hurry? >> [laughter] >> Well, because because you have this thing that drives you to do it, you know? Um which is sort of part of uh the sort of human development. >> Is that understood actually what >> Not entirely. No. >> What is the What's the reason to get on two feet? It's really hard. Like most animals don't get on two feet. >> They get on four feet. You know, many mammals get on four feet. >> Yeah, they feel >> Very quickly. Some of them extremely quickly. >> But I don't you know, like from the last time I've interacted with a table, that's much more stable than a thing on two legs. It's just a really hard problem. >> Yeah, I mean birds have figured it out with two feet. >> It Well, technically we can go into anthology. They have four. I guess they have two feet. >> They have two feet. >> Chickens. >> You know, dinosaurs had two feet. Many of them. >> Allegedly. >> [laughter] >> I'm just now learning that T-Rex was eating grass, not other animals. T-Rex might have been a friendly friendly pet. What do you think about uh I don't know if you looked at the test for general intelligence that François Chollet put together. I don't know if you got a chance to look at that kind of thing. Like what What's your intuition about how to solve like an IQ type of test? >> I don't know. I think it's so outside of my radar screen that it's not really relevant, I think, in the short term. >> Well, I guess one way to ask another way perhaps more closer to what to your work is like how do you solve MNIST uh with very little example data? >> That's right. And that's the answer to this probably is self-supervised learning. Just learn to represent images and then learning uh you know, to recognize handwritten digits on top of this will only require a few samples. And we observe this in in humans, right? You you show a a young child a a picture book with a couple picture of an elephant and that's it. The The child knows what an elephant is. And we we we see this today with practical systems that we you know, we train [snorts] image recognition systems with uh enormous amounts of of images either either completely self-supervised or very weakly supervised. For example, you can uh train a neural net to predict uh whatever hashtag people type on Instagram, right? And you can do this with billions of images cuz there's billions per day that are showing up. Um so, the the amount of training data there is essentially unlimited. And [snorts] then you take the output representation, you know, a couple layers down from the output uh of what the system learned and feed this as input to a classifier for any object in the world that you want and it works pretty well. So, that's transfer learning, okay? [clears throat] Uh or weakly supervised uh transfer learning. Uh people are making very very fast progress using self-supervised learning uh for for the with this kind of scenario as well. >> [snorts] >> Um and you know, my guess is that that's that's going to be the the future. >> For self-supervised learning, how much cleaning do you think is needed for filtering um uh malicious signal or what's a better term? But like a lot of people use hashtags on Instagram to uh get like good SEO >> Mhm. >> that doesn't fully represent the contents of the image. Like they'll put a picture of a cat and hashtag it with like science, awesome, fun, I don't know. All kind of Why would you put science? That's not very good SEO. >> The way the way my my colleagues who worked on this project at at Facebook now Meta Meta AI a few years ago dealt with this is that they only selected something like 17,000 tags that correspond to kind of physical things or or situations. Like you know, that has some visual content. Um so you know you wouldn't have like hash TBT or anything like that. >> Oh, so they they keep a very select set of hashtags is what you're saying. >> Yeah. >> Okay. >> But it's still it's still on the order of you know, 10 to 20,000. So it's fairly large. >> Okay. Can you tell me about data augmentation? What the heck is data augmentation and how is it used maybe contrastive learning for for video? What are some cool ideas here? >> Right. So data augmentation, I mean first data augmentation, you know, is the idea of artificially increasing the size of your training set by distorting the images that you have in ways that don't change the nature of the image, right? So you take you do MNIST, you can do data augmentation on MNIST. And people have done this since 1990s, right? You take a MNIST digit and you shift it a little bit or you change the size or rotate it, skew it you know, etc. >> Add noise. >> Add noise, etc. And it it works better. If you train a supervised classifier with augmented data, you're going to get better results. Now, it's become really interesting over the last couple years because a lot of self-supervised learning techniques to pre-train vision systems are based on data augmentation. And the the basic techniques is originally inspired by techniques that I worked on in the early '90s and Jeff Hinton worked on also in the early '90s. They were sort of parallel work. I used to call this Siamese network. So, basically you take uh two identical copies of the same network. They share the same weights. And you show two uh different views of the same object. Either those two different views may have been obtained by data augmentation, or maybe it's two different views of the same scene from a camera that you moved, or at different times, or something like that, right? Or two pictures of the same person, things like that. And then you train this neural net, those two identical copies of this neural net, to produce an output representation, a vector, uh in such a way that the representation for those two images are as close to each other as possible, as identical to each other as possible, right? Because you want the system to be basically learn a function that will that will be invariant, that will not change, whose output will not change when you transform those inputs uh in in those in those particular ways, right? >> [snorts] >> Um so, that's easy to do. What's complicated is how do you make sure that when you show two images that are different, the system will produce different things? >> Mhm. >> Because if you don't have a specific provision for this, uh the system will just ignore the inputs uh when you train it. It will end up ignoring the input and just produce a constant vector that is the same for every input, right? >> Yes. >> That's called a collapse. >> Uh-huh. >> Now, how do you avoid collapse? So, there's two ideas. Uh one idea that I proposed in the early '90s uh with my colleagues at Bell Labs, uh Jan Bromley and a couple other people, uh which we now call contrastive learning, which is to have negative examples, right? So, you have pairs of images that you know are different. And you show them to the network, and uh those two copies, and then you you push the two output vectors away from each other. >> Mhm. >> And that would eventually guarantee that things that are semantically similar produce similar representations, and things that are different produce different representations. >> Mhm. >> Uh we actually came up with this idea for a project of doing uh signature verification. So, we would collect signature signatures from like multiple signatures on the same person and then train a neural net to produce the same representation. And then you know force the system to produce different representation for different signatures. This was actually the the problem was proposed by people from a what was a subsidiary of AT&T at the time called NCR. And they were interested in storing representation of the signature on the 80 bytes of the magnetic strip of a credit card. >> [snorts] >> So, we came up with this idea of having a neural net with 80 outputs. You know, that we would quantize on bytes to so that we could encode the the >> And then encoding was then used to compare whether signature matches or not. >> That's right. So, then you would you know sign you would run through the neural net and then you would compare the output vector to whatever is stored on your card. >> Did it actually work? >> It worked but they ended up not using it. >> [laughter] >> Um because nobody cares actually. I mean the American you know finish payment system is incredibly lax in that respect compared to Europe for example. >> the signatures. What's the purpose of signatures anyway? This is very >> Nobody looks at them. Nobody cares, you know. >> And and it's uh yeah. >> Yeah, no. So, uh so that that's contrastive running, right? So, you need positive and negative pairs and the problem with that is that you know, even though I had the original paper on this I'm actually not very positive about it because it doesn't work in high dimension. If your representation is high dimensional there's just too many ways for two things to be different. And and so you would need lots and lots and lots of negative pairs. Uh so, there is a a particular implementation of this which is relatively recent from actually the Google Toronto group uh where you know, Jeff Hinton is the the senior member there. It's called SimCLR, S I M C L C L R. >> Mhm. >> Uh and it you know, basically a particular way of implementing this idea of contrastive learning. The particular objective function. Now what I'm much more enthusiastic about these days is non-contrasting methods. So, other ways to guarantee that >> [snorts] >> uh uh the representations will be different for different uh different inputs. And it's actually based on an idea that um Jeff Hinton proposed in the early '90s with his student at the time, Subbarao. And it's based on the idea of maximizing the mutual information between the outputs of the two systems. You only show positive pairs. You only show pairs of images that you know are somewhat similar. >> [snorts] >> And you train the two networks to be informative, but also to be as informative uh of each other as possible. So, basically, one representation has to be predictable from the other, essentially. Uh and, you know, he proposed that idea had, you know, a couple of papers in the early '90s, and then nothing was done about it for decades. And I kind of revived this idea together with my postdocs at at FAIR. Uh particularly a postdoc called Stéphane Deny, who's now a junior professor in in Finland at University of Alto. Um we came [snorts] up with something called uh that we called Barlow Twins. And it's a a particular way of maximizing the information content of uh of a vector, you know, using some uh hypotheses. And we have uh kind of a another version of it that's more recent now called VICReg, VICREG. That that means variance invariance covariance regularization. it's the thing I'm the most excited about in in machine learning in the last 15 years. I mean, I'm I'm not I'm really really excited about this. >> What uh kind of data augmentation is useful for that non-contrastive learning method? Are we talking about Does that not matter that much? Or it seems like a very important part of the step. >> Yeah. >> How you generate the images that are similar but sufficiently different? >> Yeah, that's right. It's a important step, and it's also an annoying step because you need to have that knowledge of what the augmentation uh you can do that do not change the nature of the of the object. >> Yeah. >> And so um the standard scenario which you know a lot of people working in this area are using is you use uh the the type of distortion So so basically you do uh geometric distortion. So one basically just shift the image a little bit, it's called cropping. Another one kind of changes the scale a little bit. Another one kind of rotates it. Another one changes the colors, you know, you kind of do a shift in color balance or something like that. Um saturation another one sort of blurs it. Another one adds noise. So you have like a a catalog of kind of standard things and people try to use the same ones for different algorithms so that they can compare. Um but some algorithms uh some self-supervised algorithm actually can deal with much bigger like more aggressive data augmentation and some can't don't. So that kind of makes the whole thing difficult. But but that's the kind of distortions we're talking about and and so you you you you train with those distortions. And then uh you you chop off the last layer or couple layers of the of the the network. And you use the representation as input to a classifier. You train the classifier. >> Mhm. >> [clears throat] >> Um on ImageNet let's say or whatever. And measure the performance. And interestingly enough the methods that are really good at eliminating the information that is irrelevant which is the distortions between those images do a good job at eliminating it. >> [laughter] >> And uh as a consequence you cannot use those the representations in those systems for things like object detection and localization because that information is gone. >> [snorts] >> So the type of data augmentation you need to do depends on the task you want eventually the system to to solve and the type of data augmentation standard data augmentation that we use today are only appropriate for object recognition or image classification. They're not appropriate for things like >> Okay, help me out and what uh localization is So, you're saying it's just not good at the negative uh like at cla- at classifying the negative, so that's why it can't be used for the localization. >> No, it's just that you train the system, you know, you you you give it an image and then you give it the same image shifted and scaled. You tell it that's the same image. >> Yeah. >> So, the system basically is trying to eliminate the information about position and size. So, now And now you want to use that >> Oh, like literally >> out where an object is and what size it is. >> bounding box. It did be able to actually Okay. It can still find It can still find the object in the image. It's just not very good at finding the exact boundaries of that object. Interesting. Interesting, which you know, there that's an interesting sort of philosophical question. How important How important is object localization anyway? We're We're like obsessed by measuring like image segmentation. Obsessed by measuring perfectly knowing the boundaries of objects when arguably that's not that essential to an understanding what are the contents of the scene. >> On the other hand, I think evolutionarily the first vision systems in animals were basically all about localization, very little about recognition. And in the human brain, you have two separate pathways for um recognizing the nature of of a scene or an object and localizing objects. So, you use the first pathway called the ventral pathway for, you know, telling what you're looking at. >> [snorts] >> Uh the other pathway, the dorsal pathway, is used for navigation, for grasping, for everything else. And, you know, basically a lot of the things you need for survival are >> [snorts] >> localization and detection. >> Is similarity learning or contrastive learning or these non-contrastive methods the same as understanding something? Just because you know a distorted cat is the same as a non-distorted cat, does Does mean you understand what it means to be a cat? >> To some extent. I mean, it's a superficial understanding, obviously. >> But like what is the ceiling of this method, do you think? Is this just one trick on the path to doing self-supervised learning? Can we go really, really far? >> I think we can go really far. So, if we figure out how to uh use techniques of that type, perhaps very different, but you know, of the same nature, to uh train a system from from video to do video prediction, essentially. Um I think we'll have a path, um you know, towards I you know, I wouldn't say unlimited, but but a path towards some level of uh you know, physical common sense in in machines. And I also think that >> [snorts] >> um that ability to learn how the world works from a sort of high-throughput channel like like vision >> Mhm. >> is a necessary step towards uh sort of real artificial intelligence. In other words, I believe in grounded intelligence. I don't think we can train a machine to be intelligent purely from text. Because I think the amount of information about the world that's contained in text is tiny compared to what we need to know. >> Mhm. >> So, for example, let let's uh and and you know, people have attempted to do this for for 30 years, right? The The Cyc project and things like that, right? Of basically kind of writing down all the facts that are known and >> Mhm. >> uh hoping that some some sort of common sense will emerge. Um I think it's basically hopeless. Uh but let me take an example. You take an object, I I describe a situation to you. I take an object, I put it on the table, and I push the table. It's completely obvious to you that the object will be pushed with the table, right? Because it's sitting on it. Um there's no text in the world, I believe, that explains this. And so, if you train a machine as powerful as it could be, you know, your GPT 5000 um whatever it is, it's never going to learn about this. Um that information is just is not present in any text. >> Well, the the question like with the Cyc project, the dream I think is to have like like 10 million say facts like that that give you a head start. Like a parent guiding you. Now, we humans don't need a parent to tell us that the table will move uh sorry, the smartphone will move with the table. But we get a lot of guidance in other ways. So, it's possible that we can give it a quick shortcut. >> What about cat? A cat knows that. >> No, but they evolved. So >> No, they learn like us. >> The the sorry, the physics of stuff? >> Yeah. >> [sighs and gasps] >> Well, yeah, so you're saying it's uh so you're putting a lot of intelligence onto the nurture side, not the nature. >> Yes. >> Cuz we've seen to have you know, there's a very inefficient arguably process of evolution that got us from bacteria to who we are today. Started at the bottom, now we're here. So, uh the question is how Okay, so the question is how fundamental is that that the nature of the whole hardware uh and then is there any way to shortcut it if it's fundamental? If it's not, if it's most of intelligence, most of the cool stuff we've been talking about is mostly nurture mostly trained, we figured out by observing the world. We can form that uh big beautiful sexy background model that you're talking about just by sitting there. Um then okay, then you need to then like maybe uh it is all supervised learning all the way down. It's all supervised learning, say. >> Whatever it is that makes uh you know, human intelligence different from other animals, which you know, a lot of people think is language and logical reasoning and this kind of stuff. It cannot be that complicated because it only popped up in the last million years. >> Yeah. >> Uh and >> Yeah, it it >> you know, it it and it only involves, you know, less than 1% of our genome, right? Which is the difference between human genome and chimps or whatever. So, uh it can't be that complicated, you know, it can't be that fundamental. I mean, the most of the so complicated stuff already exists in cats and dogs and you know, certainly primates, non-human primates. >> Yeah, that little thing with humans might be just a something about social interaction and ability to maintain ideas across like a collective of people. It it's it sounds very dramatic and very impressive, but it probably isn't mechanistically speaking. >> It is, but we're not there yet. Like, we you know, we we have I mean, this is number 634, you know, in the list of problems we have to solve. >> So, basic physics of the world is is is is number one. What do you um Just a quick tangent on data augmentation. So, a lot of it is uh hard-coded versus learned. Do you have any intuition that maybe there could be some weird data augmentation like generative type of data augmentation, like doing something weird to images which then improves the the similarity learning process? So, not just kind of dumb simple distortions, but by you shaking your head just saying that even simple distortions are enough. >> I think no. I think data augmentation is a temporary necessary evil. >> Huh. >> Um so, what people are working on now is is two things. One is uh the type of self-supervised learning like trying to to translate the type of self-supervised learning people use in language, translating this to images, which is basically a denoising autoencoder method. Right? So, you you take an image, you you block you mask some parts of it. Uh and then you you train some giant neural net to reconstruct the parts that you that are that are missing. And until very recently there was no there was no working methods for that. All the auto encoder type methods for images weren't producing very good representation. But there's a paper now coming out of the fair group at Menlo Park that actually works very well. So, that doesn't require the data augmentation, that requires only masking. >> Okay. Only masking for images Okay. [snorts] >> Right. So, you mask part of the image and you train a system which you know in this case is a transformer because you can you can the transformer represents the image as uh non-overlapping patches, so it's easy to mask patches and things like that. >> Okay, then my question transfers to that problem then masking. Like why should the mask be a square or rectangle? >> Yeah, so it doesn't matter. Like you know, I think we're going to come up probably in the future with sort of uh you know, ways to mask that are it's you know, kind of random essentially. I mean, they are random already, but >> No, no, but like something that's challenging. Like optimally challenging. So, like I mean, maybe it's a metaphor that doesn't apply, but you're it seems like there's an data augmentation or masking is an interactive element with it. Like you're almost like playing with an image. >> Yeah. >> And like it's like the way we play with an image in our minds. >> No, but it's like dropout. It's like Boltzmann machine training. You you know, every every every time you see a percept you also you you can you can perturb it in some way and then the the principle of the training procedure is to minimize the difference of the output of the representation between the the clean version and the corrupted version essentially, right? And you you you can do this in real time, right? So, you know, Boltzmann machine works like this, right? You you you show a percept, uh you tell the machine that's a good combination of activities of your input neurons. Uh and then you either uh let them go their merry way without clamping them to values or you only do this with a subset. >> Yeah. >> [snorts] >> And what you do is you're training the system so that the the stable state of the entire network is the same regardless of whether it's his entire input or whether it's his only part of it. Um you know, the noise in autoencoder method is basically the same thing, right? You you're you're training a system to reproduce the input the complete input and filling the blanks regardless of which which parts are are missing and that's really the underlying principle. And you could imagine sort of even in the brain some sort of neural principle where, you know, neurons can uh oscillate, right? So, they they take their activity and then temporarily they kind of shut off to um you know, force the rest of the system to basically reconstruct the input without their help, you know? And and and I mean, you you could imagine, you know, you know, more or less biologically possible processes. >> Something like that. And I guess with this denoising autoencoder and masking and data augmentation, you don't have to worry about being super efficient. You can just do do as much as you want. >> Yeah. >> And and get better over time. Cuz I was thinking like you might want to be clever about the way you do all of these procedures, you know, but that's only if it's somehow costly to do every iteration, but it's not really. >> Not really. Maybe. And then there is, you know, data augmentation without explicit data augmentation. This data augmentation by waiting, which is, you know, the the sort of video prediction. >> Right. >> Um you're observing a video clip observing the you know the continuation of that video clip and try you try to learn a representation using the joint embedding architectures in such a way that the representation of the future clip is easily predictable from the representation of the of the observed clip. >> Do you think YouTube has enough raw data from which to learn how to be a cat? >> I think so. >> So it the amount of data is not the constraint. I mean >> it would require some selection I think. >> Some actually >> Some some selection of maybe the right type of data you need some >> the rabbit hole of just cat videos that might you might need to watch some lectures or something. >> No, you >> How matter would that be if it like watches lectures about intelligence and then learns watches your lectures and NYU and learns [clears throat] from that how to be intelligent. >> I don't think it would be enough. >> [laughter] [gasps] >> What's your do you find multimodal learning interesting we've been talking about visual language like if combining those together maybe audio all those kinds of things. >> lot of things that I find interesting in the short term but are not addressing the important problem that I think are really kind of the big challenges. So I think you know things like multitask learning continual learning you know adversarial issues. I mean those have you know great practical interests in the relative short term. Possibly but I don't think they're fundamental you know active learning even to some extent reinforcement learning. I think those things will become either obsolete or or useless or easy once we figured out how to do self-supervised representation learning or or learning predictive world models. And so I think that's what you know the entire community should be focusing on at least people who are interested in sort of fundamental questions or you know, really kind of pushing the envelope of AI towards the next the next stage. But of course there is like a huge amount of you know, very interesting work to do in sort of practical questions that that have you know, short-term impact. >> Well, you know, it's it's difficult to talk about that the temporal scale because all of human civilization will eventually be destroyed because the the the the sun will die out and even if Elon Musk is successful multi-planetary colonization across the galaxy, eventually the entirety of it will just become giant black holes and um >> That's going to take a while though. >> So but but what I'm saying is then that logic can be used to say it's all meaningless. I'm saying all that to say that multitask learning might be you're you're calling it practical or pragmatic or whatever. That might be the thing that achieves something very akin to intelligence while we're trying to solve the more uh general problem of self-supervised learning of background knowledge. So the reason I bring that up, maybe one way to ask that question. I've been very impressed by what Tesla autopilot team is doing. I don't know if you got any chance to glance at this particular one example of multitask learning where they're literally taking the problem like I don't know, Charles Darwin start studying animals. They're studying the problem of driving and asking, okay, what are all the things you have to perceive? And the way they're solving it is one, there's an ontology where you're bringing that to the table. So you're formulating a bunch of different tasks. It's like over 100 tasks or something like that that they're involved in driving. And then they're deploying it and then getting data back from people that run into trouble and then trying to figure out do we add task? Do we like we focus on each individual task separately? In fact, half So the I would say I'll classify Andrej Karpathy's talk into it. So, one was about doors and the other one about how much ImageNet sucks. He kept going back and forth on those two topics, which ImageNet sucks meaning you can't just use a single benchmark. There's so like you you have to have like a a giant suite of benchmarks to understand how well your your system actually works. >> with him. I mean, he's he's he's very sensible guy. Um Now, okay, it's it's very clear that if you're faced with a an engineering problem that you need to solve in a relatively short time, particularly if you have Elon Musk breathing down your neck, you're going to have to take shortcuts, right? You you you might think about the the fact that the the the right thing to do and the long-term solution involves, you know, some fancy self-supervisioning, but you have you know, Elon Musk breathing down your neck, uh and, you know, this involves uh you know, human lives, and so you you have to basically just do the systematic engineering and, you know, uh fine-tuning and refinements and trial and error and and and all that stuff. Um there's nothing wrong with that. That's that's called engineering. That's called, you know, uh putting technology out uh in the yeah, in the world, um and and you have to kind of iron clad it before before you do this, you know, um uh so much for, you know, grand grand ideas and principles. Um But, you know what? I'm placing myself sort of, you know, some you know, upstream of this, you know, quite a bit upstream of this. >> You're Plato, thinking about Platonic forms. You're You're >> No, Platonic because eventually I want us stuff to get used, but uh it's okay if it takes 5 or 10 years for the community to realize this is the right thing to do. I've I've done this before. It's been the case before that, you You I've made that that case. I mean, if you look back in the mid-2000s, for example, and you ask yourself the question, "Okay, I want to recognize cars or faces or whatever." >> [snorts] >> Um you know, I can use convolutional nets, or I can use some more conventional uh kind of computer vision techniques, you know, using interest point detectors or SIFT dense features, and you know, sticking an SVM on top. At that time, the data sets were so small that those methods that used more engineering worked better than ConvNets. There was just not enough data for ConvNets. And ConvNets were were a little a little slow with the kind of hardware that was available at the time. And there was a sea change when uh basically when, you know, data sets became bigger and and GPUs became available. That that's what, you know, the two of the main factors that basically made people change their change their mind. Um >> [snorts] >> and you can you can look at the history of like all sub-branches of AI or pattern recognition. And there's a similar trajectory followed by techniques where people start by, you know, engineering the hell out of it. Um you know, be it optical character recognition, speech recognition, computer vision, like image recognition in general, uh natural language understanding, like, you know, translation, things like that, right? You start to engineer the hell out of it. Um you start to acquire all the knowledge that prior knowledge you know about image formation, about, you know, the shape of characters, about, you know, morphological operations, about like feature extraction, Fourier transforms, you know, Zernike moments, you know, whatever, right? People have come up with thousands of ways of representing images so that you they could be easily classified afterwards. Same for speech recognition, right? There is, you know, two decades for people to figure out a good front end to preprocess uh, uh, speech signals so that, you know, the information about what is being said is preserved, but most of the information about the identity of the speaker is gone. Um, you know, [snorts] catch all coefficients or whatever, right? Um, and same for for text, right? Uh, you do named entity recognition and you parse and you you you do uh, tagging of uh, of of the parts of speech and, you know, you do this sort of tree representation of uh, clauses and all that stuff, right? Before you can do anything. Um, so, that's how it starts, right? Just engineer the hell out of it. And then, you start having data and maybe you have more powerful computers, maybe you know something about statistical learning. So, you start using machine learning and it's usually a small sliver on top of your kind of hand crafted system where, you know, you extract features by hand. Okay, and now, you know, nowadays, the standard way of doing this is that you train the entire thing end to end with a deep learning system and it learns its own features and and, you know, speech recognition systems nowadays, uh, or OCR systems are completely end to end. It's the uh, you know, it's some giant neural net that takes raw waveforms and produces a sequence of characters coming out. And it's just a huge neural net, right? There's no you know, Markov model, there's no language model that is explicit other than, you know, something that's ingrained in the in the sort of neural language model, if you want. Same for translation, same for all kinds of stuff. So, you see this continuous evolution from you know, less and less hand crafting and more and more learning. Um, and uh, I I think uh, I mean, it's true in biology as well. >> So, I mean, we might disagree about this, maybe not uh, in the this one little piece at the end. You mentioned active learning. It feels like active learning, which is the selection of data and also the interactivity, needs to be part of this giant neural network. You cannot just be an observer to do self-supervised learning. You have to Well, I don't self-supervised learning is just a word, but I would whatever this giant stack of a neural network that's automatically learning, it feels My intuition is that you have to have a system, whether it's a physical robot or a digital robot that's interacting with the world and doing so in a flawed way and improving over time. In order to to form the self-supervised learning, well, you can't just give it a giant sea of data. >> Okay, I agree and I disagree. >> Okay. >> I agree in the sense that I think uh I agree I agree in two ways. The first The first way I agree is that if you want uh and you certainly need a causal model of the world that allows you to predict the consequences of your actions, to train that model, you need to take actions, right? You need to be able to act in a world and see the effect for you to be to learn causal models of the world. >> Well, so that's not That's not obvious because you can observe others. >> You can observe others. >> And you can infer that they're similar to you, and then you can learn from that. >> Yeah, but then you have to kind of hardwire that part, right? And you know, mirror neurons and all that stuff, right? So, um and it's not clear to me how you would do this in a machine. So, um um so, I think the the action part would be necessary for having causal models of of the world. Uh the second reason it may be necessary or at least more efficient is that uh active learning basically, you know, goes for the jugular of what you're what you don't know, right? Mhm. It's It's you know, obvious areas of uncertainty uh about your your world and about the how the world behaves. And you can resolve this uncertainty by systematic exploration of that part that you don't you don't know. And if you know that you don't know, then, you know, it makes you curious. You kind of look into situations that And you know, across the animal world, different species have different levels of curiosity, right? [laughter] Depending on how they're built, right? So, you know, [snorts] cats and rats are incredibly curious. Dogs not so much. I mean, less. >> Yeah. So, it could be useful to have that kind of curiosity. >> So, it would be useful, but curiosity just makes the process faster. It doesn't make the process exist. The So, what process what learning process is it that active learning makes more efficient? And I'm asking that first question, you know, >> [snorts] >> you know, we haven't answered that question yet. So, you know, I'll worry about active learning once this question is uh >> So, that's the more fundamental question to ask. And if active learning or interaction increases the efficiency of the learning, see, sometimes it becomes very different if the increase is several orders of magnitude, right? Like >> That's true. >> But fundamentally it's still the same thing and building up the intuition about how to in a self-supervised way to construct background models, efficient or inefficient, is is the core problem. What do you think about Yoshua Bengio's talking about consciousness and all of these kinds of concepts? >> Okay. I don't know what consciousness is. But uh >> That's a good opener. >> And to some extent, a lot of the things that are said about consciousness remind me of the questions people were asking themselves in the 18th century or 17th century when they discovered that uh you know, how the eye works and the fact that the image at the back of the eye was upside down, right? Because you have a lens and And so, on your retina, the image that forms is an the of the world, but it's upside-down. How is it that you see right-side up? And you know, with what we know today in science, you know, we realize this question doesn't make any sense. Or or is kind of ridiculous in some way, right? So, I think a lot of what is said about consciousness is of that nature. Now, that said, there's a lot of really smart people that for for whom I have a lot of respect who are talking about this topic, people like David Chalmers, who is a colleague of mine at NYU. Um I have [snorts] kind of a unorthodox folk uh speculative hypothesis about consciousness. So, we're talking about this idea of world model. >> Mhm. >> [clears throat] >> And uh I think, you know, our entire prefrontal cortex basically is uh the engine for our world model. Uh but when we are attending at a particular situation, we're focused on that situation. We basically cannot attend to anything else. And that seems to suggest that we basically have only one world model engine in our prefrontal cortex. Uh that engine is configurable to the situation at hand. So, we're building a box out of wood, or we are, you know, driving uh down the highway playing chess, we we we basically have uh a single model of the world that we configure into the situation at hand. Which is why we can only attend to one task at a time. Now, if there is a task that we do repeatedly, um it it goes from the sort of deliberate reasoning using model of the world and prediction and perhaps something like model predictive control, which I was talking about earlier, to something that is more subconscious, that becomes automatic. So, I don't know if you've ever played against a uh chess grandmaster, uh you know, I get wiped out in, you know, 10 10 plays, right? Uh and, you know, I have to think about my move for, you know, like 15 minutes. Uh and the person in front of me, the grandmaster, you know, would just like react within seconds, right? Uh, you know, he doesn't need to think about it. That's become part of his subconscious because, you know, it's basically just pattern recognition at this point. >> [snorts] >> Um, same, you know, you the first few hours you drive a car, you are really attentive, you can't do anything else, and then after 20, 30 hours of practice, 50 hours, you know, it's subconscious, you can talk to the person next to you, you know, things like that, right? Unless the situation becomes unpredictable, and then you have to stop talking. Um, so that suggests you only have one model in your head. And it might suggest the idea that consciousness basically is the module that configures this world model of yours. You know, you need to have some sort of uh, executive kind of overseer that configures your world model for the situation at hand. And that that leads to the kind of the really curious concept that uh, consciousness is not a consequence of the power of our minds, but of the limitation of our brains. That because we have only one world model, we have to be conscious. If we had as many world models as there are as situations we encounter, then we could do all of them simultaneously, and we wouldn't need this sort of executive control that we call consciousness. >> Yeah, interesting. And somehow maybe that executive controller, I mean, the the hard problem of consciousness, there's some kind of chemicals and biology that's creating a feeling like it feels to experience some of these things. That that's kind of like the hard question is what the heck [clears throat] is that, and why is that useful? Maybe the more pragmatic question, why is it useful to feel like this is really you experiencing this versus just like information being processed. Um, yeah, it could be just a very nice side effect of um, of the way we evolved that's just very um, useful to to uh, feel a sense of ownership to the decisions you make, to the perceptions you make, to the model you're trying to maintain. Like you own this thing and it's the only one you got and if you lose it, it's going to really suck. And so you should really send the brain some signals about it. What ideas do you believe might be true that most or at least many people disagree with you with? Let's say in the space of machine learning. >> Well, depends who you talk about, but I think So certainly there is uh a bunch of people who are nativist, right? Who think that a lot of the basic things about the world are kind of hardwired in our in our minds. Um things like you know, the world is three-dimensional for example. Is that hardwired? Things like uh you know, object permanence. Is it something that we learn uh you know, before the age of 3 months or so? Or or are we born with it? And there are you know, very you know, wide disagreement among the you know, the cognitive scientists uh for this. I think those things are actually very simple to learn. Um you know, is it the case that the oriented edge detectors in V1 are learned or are they hardwired? I think they are learned. They might be learned before birth because it's really easy to generate signals from the retina that are actually will train edge detectors. So Um and again, those are things that can be learned within minutes of opening your eyes, right? I mean uh >> [snorts] >> you know, since the 1990s we have uh algorithms that can learn oriented edge detectors completely unsupervised with the equivalent of a few minutes of real time. So uh so those things have to be learned. Um and there's also those you know, MIT experiments where you kind of plug the optical nerve on the auditory cortex of a baby ferret, right? And that auditory cortex become a visual cortex essentially. So you know, clearly um there's learning taking place there. Um so you know, I think a lot of what people think are so basic that they need to be hardwired, I think a lot of those things are learned because they're easy to learn. >> Do you So, you put a lot of value in the power of learning. What kind of things do you suspect might not be learned? Is there something that could not be learned? >> So, your intrinsic drives are not learned. They They They are the things that, you know, make humans uh human or make, you know, cats different from dogs, right? It's the the basic drives that are kind of hardwired in our basal ganglia. Um I mean, there are people who are working on on this kind of stuff. It's called intrinsic motivation in the context of reinforcement learning. Um so, these are objective functions where the reward doesn't come from the external world. It's computed by your own brain. Your own brain computes whether you're happy or not, right? It measures your degree of uh comfort or discomfort. Uh and and because it's your brain computing this, presumably it knows also how to estimate gradient and so that's right. So, um uh so, it's easier to to learn when your objective is is intrinsic. Um so, that has to be hardwired. Uh the critic that makes long-term prediction of the outcome, which is the eventual result of this, that's learned. Uh and perception is learned and your model of the world is learned. But, let me take take an example of, you know, why the critic uh I mean, example of why the critic may be learned, right? If I uh if I come to you um you know, I reach across the table and I I pinch your arm, right? Complete surprise for you. You would not have expected this from >> expecting that the whole time, but yes, right. [laughter] Let's say for the the sake of the story, yes. >> Um okay, your basal ganglia is going to light up cuz it's going to hurt, right? Uh >> [snorts] >> and now your model of the world includes the fact that I may pinch you if I approach my uh my uh >> Don't trust humans. Right. My hand to your arm. So, if I try again, you're going to recoil. And that's your critic, uh your predictive you know, your predictor of your uh ultimate pain uh uh system that predicts that something bad is going to happen and you recoil to avoid it. >> So, even that can be learned. >> That is learned, definitely. This is what allows you also to uh you know, define some goals, right? So, um the fact that you know, you're a school child, you wake up in the morning and you go to school and you know, um it's not because you necessarily like waking up early and going to school, but you know that there is a long-term objective you're trying to optimize. >> So, Ernest Becker, I'm not sure if you're familiar with him. He's the philosopher who wrote the book The Denial of Death. And his idea is that one of the core motivations of human beings is our terror of death, our fear of death. Uh that's what makes us unique from cats. Cats are just surviving. They do not have a deep under- like um cognizance, introspection that over the horizon is the end. And he says that I mean, there's a terror management theory that just all these psychological experiments that show the basically this idea that all of human civilization, everything we create is kind of uh trying to forget if even for a brief moment that we're going to die. When When do you think humans understand that they're going to die? Is it learned early on also, like >> I don't know to at what point I mean, it's a it's a question like, you know, at what point do you realize that, you know, what death really is. And I think most people don't actually realize what death is, right? I mean, most people believe that you go to heaven or something, right? >> Well, so the the pushback on that what Ernest Becker says and um Sheldon Solomon, all of those folks, and I find those ideas a little bit compelling is that there is moments in life early in life. A lot of this fun happens early in life when you are uh when you do deeply experience the terror of this realization. And all the things you think about about religion, all those kinds of things that we kind of think about more like teenage years and later, we're talking about way earlier. >> No, it's like 7 or 8 years, something like that. Yeah. >> You realize holy crap, this is uh like the mystery, the terror. Like it's almost like you're a little prey, a little baby deer sitting in the darkness of the jungle, of the woods, looking all around you. There's darkness full of terror. I mean, that's that realization says, "Okay, I'm going to go go back in the comfort of my mind where there is a where there is a deep meaning, where there is a maybe like pretend I'm immortal in however way however kind of idea I can construct to help me understand that I'm immortal." Religion helps with that. You can you can delude yourself in all kinds of ways. Like lose yourself in the busyness of each day, have little goals in mind, all those kinds of things to think that it's going to go on forever. And you kind of know you're going to die, yeah, and it's going to be sad, but you don't really understand that you're going to die. And so that's that's their idea. And if I find that compelling because it does seem to be a core unique aspect of human nature that we we're able to think that we're go we're able to really understand that this life is finite. I find that important. >> This There's a bunch of different things there. So, first of all, I don't think there is a qualitative difference between between us and cats in the term. I think the difference is that we just have a better long-term ability to predict, you know, in the long term. And so, we have better understanding of how the world works. So, we have better understanding of, you know, finiteness of life and things like that. >> So, we have a better planning engine than cats? >> Yeah. >> Okay. >> Um you know, perhaps >> what's the motivation for >> for planning that far >> Well, I think it's just a side effect of the fact that we have just a better planning engine because it makes us as I said, you know, the essence of intelligence is the ability to predict and so the because we're smarter as a side effect we also have this ability to kind of make predictions about our own future existence or lack thereof. >> Okay. >> Um you say religion helps with that. I think religion hurts actually. Um It makes people worry about like, you know, what's going to happen after their death, etc. If you believe that, you know, you just don't exist after death. Like, you know, it solves completely the problem. At least >> you're saying if you don't believe in God, you don't worry about what happens after death? >> Yeah. >> I don't know. >> worry about the about you know, this life because that's the only one you have. >> I think it's well, I don't know I don't know. If I were to say what Ernest Becker says then I'll say I agree with him more than not is um you do deeply worry. Uh if you if you believe there's no God, there's still a deep worry like of the mystery of it all. Like, how does that make any sense that it just ends? I don't think we can truly understand that this right I mean, so much of our life, the consciousness, the ego is invested in this in this being and then >> Science keeps bringing humanity down from its pedestal. And that's that's just another another example of it. >> That's wonderful, but for us individual humans, we don't like to be brought down from a pedestal. You're saying like what but see you're fine with it because well, so what Ernest Becker would say is you're fine with it because that's just a more peaceful existence for you, but you're not really fine. You're hiding from In fact, some of the people that experienced the deepest trauma that it earlier in life, they often before they to extensive therapy will say that I'm fine. It's like when you talk to people who are truly angry, how are you doing? I'm fine. The The question is, what's going on? >> Now, I had a near-death experience. I had a very bad motorbike accident when I was 17, so. >> And >> Uh but that didn't have any impact on my reflection on that topic. >> So, I'm I'm basically just playing a bit of devil's advocate pushing back and wondering is it truly possible to accept death? And the flip side that's more interesting, I think, for AI and robotics, is how important is it to have this as one of the suite of motivations is to uh not just avoid falling off the roof or something like that, but ponder the the end of the ride. Uh if you listen to the Stoics, it's uh it's a great motivator. It adds a sense of urgency. So, maybe a to truly fear death or be cognizant of it might give uh a deeper meaning and urgency to the moment to live fully. >> I may I may Maybe I don't disagree with that. I mean, I think what motivates me here is uh you know, knowing more about about human nature. I mean, I think human nature and human intelligence is a big mystery. It's a scientific mystery. >> Mhm. [snorts] >> Uh in addition to, you know, philosophical and etc., but, you know, I'm a true believer in science, so um I and and and I do have kind of a belief that for complex systems like like the brain and the mind, the the way to understand it is to try to reproduce it with, you know, artifacts that you build because you know what's essential to it when you try to build it. You know, the same way um I've used this analogy before with you, I believe. Um the same way [clears throat] we we only started to understand uh aerodynamics when we started building airplanes and that helped us understand how birds fly. Uh, you know, so I think there's kind of a a similar process here where we don't have a theory of a full theory of intelligence but building, you know, intelligent artifacts will help us perhaps develop some you know, underlying theory that encompasses not just artificial implements but also uh human and biological intelligence in general. >> So, you're an interesting person to ask this question about sort of all kinds of different other intelligent entities or intelligences. What are your thoughts about kind of like the Turing or the Chinese room question? If we create an AI system that exhibits a lot of properties of intelligence and consciousness, how comfortable are you thinking of that entity as intelligent or conscious? So, so you're trying to build novel systems that have intelligence and there's metrics about their performance but that metric is external. >> Okay. >> So, how are you are you okay calling a thing intelligent or you going to be like most humans and be once again unhappy to be brought down from a pedestal of consciousness / intelligence? >> No, I'm I'll be very happy to understand uh more about uh human nature, human mind, and human intelligence through the construction of machines that uh have similar abilities. And if a consequence of this is to bring down humanity one notch down from its already low pedestal, I'm just [laughter] fine with it. That's just reality of life. Um, so I'm fine with that. Now, you're asking me about things that uh opinions I have that a lot of people may disagree with. I think uh if we think about the design of autonomous intelligence systems, so assuming that we are somewhat successful at some at some level of getting machines to learn models of the world, predictive models of the world, uh we have we build intrinsic motivation objective functions to drive the behavior of that system. Uh the system also has perception modules that allows it to estimate the state of the world and then have some way of figuring out a sequence of actions that, you know, to optimize a particular objective. If it has a critic of the type that I was describing before, the thing that makes you recoil your arm the second time I tried to pinch you, um intelligent autonomous machine will have emotions. I think emotions are an integral part of autonomous intelligence. If you have an intelligent system that is driven by uh intrinsic motivation, by objectives, if it has a critic that allows it to predict in advance whether the outcome of a of a situation is going to be good or bad, it's going to have emotions. It's going to have fear >> Yes. >> uh when it predicts that the outcome is going to is going to be bad and and something to avoid, it's going to have elation when it predicts that it's going to be good. >> [snorts] >> Um uh if it has drives to relate with humans, um you know, in some ways, the way humans have, um you know, it's it's going to be social, right? And so it's going to have emotions about attachment and and things of that type. So, um so I think uh you know, the the sort of sci-fi thing where, you know, you see Commander Data like having an emotion chip that he can turn off, right? Um I think that's ridiculous. >> So, I mean, here's the difficult philosophical social question. Do you think there will be a time like a civil rights movement for robots where um okay, forget the movement, but a discussion at the Supreme Court that particular kinds of robots, you know, particular kinds of systems, um, deserve the same rights as humans because they can suffer just as humans can. Um, all those kinds of things. >> Well, perhaps, perhaps not. Like imagine that humans were that that you could, uh, you know, die and be restored. Like, you know, you could be sort of, you know, be 3D reprinted and, you know, your brain could be reconstructed in its finest details. >> Our ideas of rights will change in that case. If you can always just >> [laughter] >> there's always a backup, you can always restore, maybe like the the importance of murder will go down one notch. >> That's right. But also the, uh, your your you know, desire to do dangerous things like, you know, you know, skydiving or you know, uh, or or or, you know, race car driving, you know, car racing or that kind of stuff, you know, would probably increase. Or or, you know, airplane aerobatics or that kind of stuff, right? You would be fine to do a lot of those things or explore, you know, dangerous areas and things like that. It would kind of change your relationship. So, now, it's very likely that robots would be like that because, you know, they'll be based on perhaps technology that is somewhat similar to uh, today's technology and you can you can always have a backup. >> So, it's possible I don't know if you like video games, but there's a there's a game called Diablo and, um, >> Oh, my my sons are huge fans of this. >> Yes. Uh, and >> In fact, they made a game that's inspired by it. >> Awesome. Like built a game? >> My my three sons have a a game design studio between them, yeah. >> That's awesome. >> They came out with a game >> Like just came out with a game? >> Last year. No, this was last year, early this year, about a year ago. >> That's awesome. But so, in Diablo, there's a something called hardcore mode which if you die, there's no you're gone. >> Right. >> That's it. And so it's possible with AI systems for them to be able to operate successfully and for us to treat them in a certain way for cuz if they have to be integrated in human society, they have to be able to die, no copies allowed. In fact, copying is illegal. It's possible with humans as well, like cloning will be illegal even when possible. >> but cloning is not copying, right? I mean, you don't reproduce the the the mind of the person and experience. >> It's just a delayed twin, so. >> But then it's well but we were talking about with computers that you will be able to copy. You You will be able to perfectly save, pickle the the the mind state. And it's possible that that will be illegal because that goes against um that will destroy the motivations of the system. >> Okay, so let's say you you have a domestic robot, okay, sometime in the future. >> Yes. >> And uh the domestic robot, you know, comes to you kind of somewhat pre-trained, you know, it can do a bunch of things, but it has a particular personality that makes it slightly different from the other robots because that makes them more interesting. And then because it's, you know, it's lived with you for 5 years, you've you've grown some attachment to it and vice versa, and it's learned a lot about you. Or maybe it's not a household robot, maybe it's maybe it's a virtual assistant that lives in your, you know, augmented reality glasses or whatever, right? >> Yeah. >> Uh you know, the the Her movie type thing, right? Um and that system to some extent the the intelligence in that system is a bit like your child or maybe your PhD student in the sense that there's a lot of you in that in that machine now, right? >> Yeah. >> And so if it were a living thing, you would do this for free if you want, right? If it's your child, your child can, you know, then uh live his or her own life and, you know, the fact that they learned stuff from you doesn't mean that you have any ownership of it, right? But if it's a robot uh that you've trained, perhaps you have some intellectual property claim about >> Intellectual property? Oh, I thought you meant like uh permanent value in the sense that it's part of you is in >> Well, there is permanent value, right? So, you would lose a lot if that robot were to be destroyed and you you had no backup, you would lose a lot. You know, you would lose a lot of investment, you know, kind of like a uh you know, a person dying, you know? Um that that uh a friend of a friend of yours dying or or co-worker or something like that. Um [snorts] >> But also uh you have like intellectual property rights in the sense that that that system is fine-tuned to your particular existence, so that's now a very unique instantiation of that original background model, whatever it was, that arrived. >> And then there are issues of privacy, right? Because now imagine that that robot has its own kind of volition and decides to work for someone else. >> Yes. >> Or kind of, you know, thinks uh life with you is sort of untenable or whatever. >> Right. >> Um >> [snorts] >> Now, all the all the things that that system learned from you, uh you know, how can you like, you know, delete all the personal information that that system knows about you? >> Yeah. >> Uh I mean, that would be kind of an ethical question, like, you know, can you erase the the mind of a of a intelligent robot uh to protect your your privacy? >> Yeah. >> You can't do this with humans. You can ask them to shut up, but that you don't have complete power over them. >> Can't erase humans. Yeah, that's the problem with the relationships, you know? If they you break up, you can't you can't erase the other human. With robots, I think it'll have to be the same thing with robots. That that risk that that has to be um, some risk to our interactions to truly experience them deeply, it feels like. So, you have to be able to lose your robot friend. And that robot friend to go tweeting about how much of an you were. >> But then, are you allowed to, you know, murder the robot to protect your private information if the robot decides to leave? >> I have this intuition that for robots with with certain like it's it's almost like, uh, regulation. If you declare your robot to be, let's call it sentient or something like that. Like, this this robot is designed for human interaction, then you're not allowed to murder these robots, it's the same as murdering other humans. >> Well, but what about you do a backup of the robot you do preserve on the on a on a hard drive or the equivalent in the future? >> That might be illegal. Just like it's like piracy piracy is illegal. >> No, but it's your own it's your own robot, right? >> But you can't you don't >> But then but then you can wipe out, >> [laughter] >> its brain so the this robot doesn't know anything about you anymore, but you still have technically it's still in existence because you backed it up. >> And then there'll be these great speeches at the Supreme Court by saying, "Oh, sure you can erase the mind of the robot just like you can erase the mind of a human. We both can suffer." There'll be some epic like Obama-type character with a speech that we we like the robots and the humans are the same. Uh, we can both suffer, we can both hope. We can both all of those all those kinds of things. Raise families, all that kind of stuff. It's it's, uh, interesting for these just like you said, emotion seems to be a fascinatingly powerful aspect of human human interaction, human robot interaction. And if they're able to exhibit emotions at the end of the day, that's probably going to have us deeply consider human rights. Like what we value in humans, what we value in other animals. That's why robots and AI is great. It makes us ask, uh, really good questions. >> questions, yeah. But you I mean you ask about you asked about the Chinese room type argument, you know, is it real if it looks real? >> Yeah. >> I think the Chinese room argument is a ridiculous one. So >> So so for people don't know, Chinese room is uh you you can I don't even know how to formulate it well, but basically you can mimic the behavior of an intelligent system by just following a giant algorithm codebook that tells you exactly how to respond in exactly each case, but is that really intelligent? It's like a giant lookup table. When this person says this, you answer this. When this person says this, you answer this. And um if you understand how that works, you have this giant nearly infinite lookup table, is that really intelligence? Cuz intelligence seems to be a mechanism that's much more interesting and complex than this lookup table. >> I don't think so. So the I mean the real question comes down to do you think uh you know, you can you can make an AI's uh intelligence in some way, even if if that involves uh learning. And the answer is of course yes. There's no question. Uh there's a second question then, which is uh assuming you can uh reproduce intelligence in sort of different hardware than biological hardware, you know, what I computers, um can you uh you know match uh human intelligence in all the domains in which humans are intelligent? Is it possible, right? So this is the quite the hypothesis of strong AI. The answer to this in my opinion is a unqualified yes. This will this will happen at some point. There's no question that machines at some point will become more intelligent than humans in all domains where humans are intelligent. This is not for tomorrow. It's going to take a long time uh [snorts] regardless of what, you know, Elon and others have claimed or believed. Um this is a lot a lot harder than many of many of those guys think it is. Um and many of those guys who thought it was simpler than that years you know, 5 years ago now think it's hard because it's been 5 years and they realize it's it's going to take a lot longer. That includes [snorts] a bunch of people at DeepMind for example, but um >> Oh, interesting. I haven't actually uh touched base with the DeepMind folks. But some of it Elon or uh Demis Hassabis, I mean sometimes in your role you have to kind of create deadlines that are nearer than farther away to to kind of create an urgency cuz you know, you have to believe the impossible is possible in order to accomplish it. And there's of course a flip side to that coin, but it's it's a weird You can't be too cynical if you want to get something done. >> Absolutely. I I I agree with that, but um I mean you have to inspire people, right? To work on certain ambitious things. Um Uh so, you know, it's it's uh it's certainly uh a lot harder than we believe, but there's no question in my mind that this will this will happen. And now, you know, people are kind of worried about what does that mean for humans? They they are going to be brought down from their pedestal, you know, a bunch of notches. With that and uh you know, is that going to be good or bad? I mean, it's just going to give more power, right? To sort of amplify your for human intelligence, really. >> So, speaking of doing cool ambitious things, FAIR, the Facebook AI research group, has recently celebrated its eighth birthday. Or maybe you can correct me on that. Uh looking back, what has been the successes, the failures, the lessons learned from the 8 years of FAIR? And maybe you can also give context of the newly minted Meta AI fit into uh how does it relate to FAIR? >> Right. So, let me tell you a little bit about the organization of all this. Uh uh Yeah, FAIR was created almost exactly 8 years ago. Uh it wasn't called FAIR yet. It took that name a few a few months later. Um and at the time uh I joined uh Facebook, um there was a a group called the AI group that had about 12 engineers [snorts] and a few sci- a few scientists, like, you know, 10 engineers and two scientists or something like that. >> Mhm. >> I run it for 3 and 1/2 years as a director. You know, hired the first few scientists and kind of set up the culture and organized it, you know, explained to the Facebook leadership what what fundamental research was about and how it can work within uh uh industry and how it needs to be open and everything. Um and uh I think it's been an an qualified success in the sense that FAIR has simultaneously produced um you know, top-level research and advanced the the science and the technology, provided tools, open-source tools like PyTorch and many others. Uh but at the same time has had a a direct or mostly indirect impact on uh Facebook at the time, now Meta. >> Mhm. >> Uh in the sense that a lot of systems that are that Meta is built around um now are are based on research projects that uh started at uh at FAIR. So, if [snorts] you were to take out, you know, deep learning out of uh Facebook services now and and Meta more generally, um I mean, the company would would literally crumble. I mean, it's completely built around uh around AI these days. It's really essential to the operations. So, what happened uh after 3 and 1/2 years is that uh I changed role. I became chief scientist, so I'm I'm not doing day-to-day management of uh of FAIR anymore. I'm more of a kind of you know, think about strategy and things like that and and I carry my I I conduct my own research. I have, you know, my own kind of research group working on self-supervised learning and things like this, which I didn't have time to do when I was director. >> [snorts] >> Um so, now uh FAIR is run by, uh, Joelle Pineau and, uh, Antoine Bord >> [snorts] >> uh, together because FAIR is kind of split in two now. There's something called FAIR Labs, which is sort of bottom-up scientist-driven research, and FAIR Excel, which is slightly more organized for bigger projects that require a little more kind of focus and more engineering support and things like that. So, Joelle leads FAIR Lab and Antoine Bord leads FAIR Excel. >> Where are they located? >> Uh, it's decentralized all over. Um, so there's there's there's no question that the leadership, uh, of the company believes that this was a very worthwhile investment, and what that means is that uh, it's it's there for the long run. Right? So, there is, uh, if you if you want to talk in these terms, which I don't like, this is a this is a business model, if you want, where where uh, FAIR, despite being a very fundamental research lab, brings a lot of value to the company, either mostly indirectly through other groups. >> Mhm. >> Um, now, what happened 3 and 1/2 years ago when I stepped down is, uh, was also the creation of Facebook AI, which was basically a larger organization that, uh, covers FAIR, so FAIR is included in it, but also has other organizations that are uh, focused on applied research or advanced development uh, of AI technology that is more, you know, focused on the >> Right. >> products of the company. >> So, less emphasis on fundamental research. >> Less fundamental, but it's still a research. I mean, there's a lot of papers coming out of those organizations and uh, the people are some awesome and, you know, wonderful to interact with, and but it it serves, uh, as kind of, uh, uh, a way to kind of scale up, if you want, um, sort of AI technology which, you know, may be very experimental and and sort of lab prototypes into things that are usable. >> So, FAIR is [snorts] a subset of Meta AI. Is FAIR become like KFC? It it'll just keep the F. Nobody cares what the F stands for. >> We'll know soon enough by probably probably by the end of the of 2021. >> not a giant change, mayor fair. >> Well, mayor doesn't sound too good, but you know, the the brand people are kind of deciding on this. And they've been hesitating for for a while now, and they you know, they tell us they're going to come up with an answer as to whether fair is going to change name or whether we're going to change just the meaning of the F. >> Oh, that's a good call. I would keep fair and change the meaning of the F. That's a good one. >> be my preference, you know, I would turn I would turn the F into fundamental. >> Oh, that's good. >> Fundamentally I research. >> Oh, that's really good. Yeah, yeah. >> Within meta AI. So, this would be sort of meta fair. >> Yeah. But, you know, people will call it fair, right? >> Yeah, exactly. I like it. >> meta AI uh is part of the reality lab. So, you know, uh uh meta now the new Facebook right is called meta and it's kind of divided into you know, Facebook, Instagram, WhatsApp. >> [snorts] >> And reality lab. And reality lab is about, you know, AR, VR, um you know, telepresence, communication part of uh technology and stuff like that. It's kind of the you can think of it as the sort of a combination of um sort of new products and and technology part of uh of uh meta. >> Is that where the touch sensing for robots? I saw that you were posting about. That's that's >> sensing for robot is part of fair, actually. That's that's a fair part. >> Okay, cool. >> Yeah. This is also the No, but there is the the other way the the haptic glove, right? That that has like >> more reality lab. >> That's that's reality lab research. >> Reality lab research. But, by the way, the touch sensors are super interesting. Uh like integrating that modality into the whole uh sensing uh suite is very interesting. So, uh what do you think about the metaverse? What do you think about this whole this whole kind of expansion of the view of the role of Facebook and Meta in the world? >> Well, a metaverse really should be thought of as the next step in the internet, right? Sort of trying to uh kind of, you know, make the experience more compelling um of, you know, being connected either with other people or with content. Um and you know, we are evolved and trying to evolve in, you know, 3D environments where uh you know, we can see other people, we can talk to them when you're when when near them or you know, and other people who are far away can't hear us, you know, things like that, right? So, it it's uh there's a lot of social conventions that exist in the real world that we can try to transpose. Now, what is going to be eventually the the uh how compelling is it going to be? Like are, you know, uh is it going to be the case that people are going to be willing to do this if they have to wear, you know, a huge pair of goggles all day? Maybe not. Um >> But then again, if the experience is sufficiently compelling, maybe so. >> Or if the device that you have to wear is just basically a pair of glasses, you know, technology makes sufficient progress for that. Um um you know, AR is a much easier concept to grasp that you're going to have, you know, augmented reality glasses that basically contain some sort of, you know, virtual assistant that can help you in your daily lives. >> But at the same at the same time with the AR, you have to contend with reality. With VR, you can completely detach yourself from reality, so it gives you freedom. It might be easier to design worlds in in VR. >> Yeah, but you you you can imagine how, you know, the metaverse being uh >> a mix. >> A mix, right? Or or like you can have objects that exist in the metaverse that, you know, pop up on top of the real world or only exist in virtual reality. >> Okay, let me ask the hard question. >> Oh, because all of this was easy so far. >> This was easy. Uh the Facebook, now Meta, the social network has been painted by the media as a net negative for society, even destructive and evil at times. You've pushed back against this, defending Facebook. Can you explain your defense? >> Yeah, so the the description, the company that is being described in the in some media uh is not the company we know when we work inside. And you know it could be claimed that a lot of employees are uninformed about what really goes on in the company, but you know, I'm a vice president. I mean, [snorts] I have a pretty good vision of what goes on, you know, I don't know everything obviously. I'm not involved in in in everything, but certainly not in decision about like, you know, content moderation or anything like this, but but I have, you know, some decent vision of what what goes on. And this evil that is being described, I just don't see it. And then, you know, I think there is an easy story to buy which is that, you know, all the bad things in the in the world and you know, the the reason your friend believe crazy stuff. Um you know, there's an easy scapegoat, right? In the uh in in in in social media in general, Facebook in particular. But you have to look at the data. Like, is it the case that uh Facebook, for example, uh polarizes people politically? Um are there academic studies that show this? Is it the case that uh you know, teenagers uh think of themselves less if they use Instagram more? Is it the case that uh you know, people get more riled up against uh you know, opposite sides in a in a debate or political opinion if they if they are more on Facebook or if they are less? And uh study after study show that none of this is true. This is independent studies by academic that are not funded by Facebook or Meta. Um, you know, studied by Stanford, by some of my colleagues at NYU actually with whom I have no connection. Um, you know, there's a study recently they they they paid people, I think it was in um in in in the former Yugoslavia, I'm not exactly sure in what what part, but they paid people to not use Facebook for a while in the period um uh before the anniversary of the Srebrenica >> Mhm. >> massacres, right? So, you know, people get riled up like should you know, should we have a celebration, I mean a memorial kind of celebration for it or not. So, they paid [snorts] a bunch of people to not use Facebook for a few weeks. It turns out that those people ended up being more polarized than they were at the beginning and the people who were more on Facebook were less polarized. Um, there's a study, you know, from Stanford of uh economists at Stanford that tried to identify the causes of increasing polarization in the US. And it's been going on for 40 years before, you know, Mark Zuckerberg was born. >> Yeah. >> Uh continuously. And um and uh so the if there is a cause, it's not Facebook or social media. So, you could say if social media just accelerated but no, I mean it's basically a continuous uh evolution by some measure of uh polarization in the US. And then you compare this with other countries like uh >> [snorts] >> uh the the the west half of Germany because you can go 40 years in the east east side or Denmark or or other countries. Uh and they use Facebook just as much and they're not getting more polarized, they're getting less polarized. So, if you want to look for, you know, uh a causal relationship there um you can find a scapegoat, but you can't find a cause. Now, if you want to fix the problem, you have to find the right cause. And what riled me up is that people now are accusing Facebook of bad deeds that are done by others and those others are we're not doing anything about them. >> Mhm. >> And by the way, those others include the owner of the Wall Street Journal in which all of those papers were published. >> So, I should mention that I'm talking to Sheryl Mike Sheryl for on this podcast and also Mark Zuckerberg and probably these are conversations you can have with them. Uh cuz it's very interesting to me even if Facebook has an has some measurable negative effect. You can't just consider that in isolation. You have to consider about all the positive ways that it connects us. So, like every technology >> It's a question. You can't just say like uh there's an increase in division. Yes, probably Google search engine has created increase in division. We have to consider about how much information are brought to the world. Like I'm sure Wikipedia created more division. If you just look at the division, we have to look at the full context of the world and did it make a better world? You have to >> the printing press has created more division, right? >> Exactly. >> So, you know, when the printing press was invented, the first books that were that were printed were things like the Bible and that allowed people to read the Bible by themselves, not get the message uniquely from priests in Europe. And that created, you know, the Protestant movement and 200 years of religious persecution and wars. So, that's a bad side effect of the printing press. You know, social networks aren't being nearly as bad as the printing press, but nobody would say the printing press was a bad idea. >> [sighs and gasps] >> Yeah, a lot of it is perception and there's a lot of different incentives operating here. Um maybe a quick comment since you're one of the top leaders at Facebook and and at meta, sorry, that's in the tech space. I'm sure Facebook involves a lot of incredible technological challenges that need to be solved. A lot of it probably is on the computer infrastructure, the hardware, the I mean, it's just a huge amount. Uh maybe can you give me context about how much of Sherp's life is AI and how much of it is low-level compute, how much of it is flying all around doing business stuff in the same way as Zuckerberg, Mark Zuckerberg. >> They really focus on AI. I mean, certainly, uh, in the, uh, in the run-up of the creation of Fair and for, you know, at least a year after that, if not more, uh, Mark was was very, very much focused on on AI and was spending quite a lot of effort, um, on it. And that's his style. When he gets interested in something, he reads everything about it. You know, he read some of my papers, for example, before he joined. Um, um, and, uh, so he he learned a lot about it. >> notes. >> [laughter] >> Right? Um, >> [snorts] >> and, uh, uh, you know, Sherp was really tweeting also. I mean, Sherp is really kind of, um, you know, has something I've tried to preserve also, despite my, uh, not so young age, which is a a sense of wonder about, uh, science and technology. And he certainly he certainly has that. Um, he's also a wonderful person. I mean, in terms of, uh, like, uh, as a manager, like, dealing with people and everything. Mark also, actually. Um, so I mean, they're very like, you know, very human people. For in the case of Mark, it's, uh, shockingly human, you know, given his, uh, his trajectory. Uh, I mean, the personality of of him that is painted in the press is just completely wrong. >> Yeah. But you have to know how to play the press. So that's I I put some of that responsibility on him, too. You have to It's like, um, you know, like, the director, the conductor of an orchestra, you have to play the press and the public in a certain kind of way where you convey your true self to them. If there is a depth and kindness to you. >> And he's probably And he's probably not the best at it. So, yeah. >> [laughter] >> You have to learn. And it's it's sad to see I'll talk to him about it, but the strap is slowly stepping down. It's always sad to see folks sort of be there for a long time and slowly I guess time is up. >> You know, I think he's I think he's done the thing he set out to do and, you know, he's he's got, you know, uh family priorities and stuff like that and um I I understand, you know, after 13 years or something. >> It's been a good run. >> Which in Silicon Valley is basically a [laughter] lifetime. >> Yeah. >> You know, cuz you know, it's dog years. >> So, NeurIPS the conference just wrapped up. Let [clears throat] me just go back to something else. You posted a paper you co-authored was rejected from NeurIPS. As you said, proudly in quotes, rejected. >> [laughter] >> No joke. >> Yeah, I know. Uh can you describe this paper and like what what what was the idea in it? And also, maybe this is a good opportunity to ask what are the pros and cons, what works and what doesn't about the review process. >> Yeah, let me talk about the paper first. I'll talk about the review talk about the review process afterwards. Um the paper is called VICReg. So, this is I mentioned that before, variance-invariance covariance regularization. And it's a technique in non-contrastive learning technique for what I call joint embedding architecture. So, Siamese nets are an example of joint embedding architecture. So, joint embedding architecture is uh uh Let me back up a little bit, right? So, if you want to do self-supervised learning, uh you can you can do it by prediction. Um so, let's say you want to train a system to predict video, right? You show it a video clip and uh and you train the system to predict the next the continuation of that video clip. Now, because you need to handle uncertainty, cuz there There of you, you know, many continuations that are plausible. You need to have You need to handle this in some way. You need to have a way for the system to be able to produce multiple predictions. >> [snorts] >> And the way The only way I know to do this is through what's called a latent variable. So, you have some sort of hidden vector of a variable that you can vary over a set or draw from a distribution. And as you vary this vector over a set, the output, the prediction varies over a set of plausible predictions. >> Mhm. >> Okay. So, [clears throat] that's called I call this a a generative latent variable model. >> Got it. >> Okay? Now, there is an alternative to this to handle uncertainty. And instead of directly predicting the the next frames of the of the of the clip, you also run those through another neural net. Uh so, that you now have two neural nets. One that looks at the the you know, the initial segment of the video clip. And another one that looks at the the continuation during training, right? >> [snorts] >> And what what you're trying to do is learn a representation of those two video clips that is maximally informative about the video clips themselves, but is such that you can predict the representation of the second video clip from the representation of the first one easily. >> Okay. >> And you can sort of formalize this in terms of maximizing mutual information and some stuff like that, but it doesn't matter. Uh what you want is uh informative representative represent you know, informative representations of the two video clips that are mutually predictable. >> Mhm. >> [clears throat] >> What that means is that there's a lot of details in the second video clip that are irrelevant. Uh you know, um I let's say video clip consists in, you know, a camera panning the scene. Uh there's going to be a piece of that room that is going to be revealed, and I can somewhat predict what the what that room is going to look like, but I may not be able to predict the details of the texture of the ground and where the tiles are ending and stuff and stuff like that, right? So, those are irrelevant details that perhaps my representation will eliminate. And so, what I need is to train this second neural net in such a way that uh whenever the the the the continuation video clip varies over all the possible continuations, >> Mhm. >> the representation doesn't change. >> Got it. So, it's the Yeah, yeah, got it. Over the space of representations, doing the same kind of thing as you're doing with similarity learning. >> Right. >> Yeah. >> So, so these are two ways to handle multimodality in a prediction, right? In the first way, you parametrize the prediction with a latent variable, but you predict pixels essentially, right? In the second one, you don't predict pixels, you predict an abstract representation of pixels, and you guarantee that this abstract representation has as much information as possible about the input, but sort of, you know, drops all the stuff that you really can't predict, essentially. Uh I used to be a big fan of the first approach, and in fact, in this paper with Ishan Mishra, this this blog post, >> Mhm. >> uh the dark matter intelligence, I was kind of advocating for this. And in the last [clears throat] year and a half, I've completely changed my mind. I'm now a big fan of the second one. >> Mhm. >> Uh and it's because of uh uh a small collection of algorithms that have been proposed over the last uh year and a half or so, 2 years, uh to do this, uh including VICReg, uh its predecessor called Barlow Twins, which I mentioned, uh a method from our friends at DeepMind called BYOL, um and and and there's a bunch of others now that kind of work similarly. So, they're they're all based on this idea of joint embedding. Some of them have an explicit criterion that is an approximation of mutual information. Some others like BYOL work, but we don't really know why. And there's been like lots of theoretical papers about why Barlow Twins works. No, it's not that because we take it out and it still works and you know, blah blah blah. I mean, so there's like a big a big debate, but um uh but the important point is that we now have a collection of non-contrastive joint embedding methods, which I think is the best thing since sliced bread. So, I'm super excited about this because I think it's our best shot for techniques that would allow us to kind of build uh predictive world models and at the same time learn how I pick up representations of the world where what matters about the world is preserved and what is irrelevant is eliminated. >> Uh by the way, the representations before and after is in the space in a sequence of images or is it for single images? >> Uh it would be either for a single image, for a sequence. It could It doesn't have to be images. This could be applied to text. This could be applied to just about any signal. I'm looking at you know, I'm looking for methods that are generally applicable, that are not specific to you know, one particular modality. You know, it could be audio or whatever. >> Got it. So, what's the story behind this paper? This This paper is what? Is Is describing one of the one such method? >> This this VicReg method. So, this is co-authored uh the first author is uh a student uh called Adrien Bard, who is a resident PhD student at Fair Paris. He's co-advised by me and Jean Ponce, um who's a professor at École Normale Supérieure, also uh research director at Inria. Um so, this is wonderful program in France where PhD students can basically do their PhD in industry, and that's kind of what what's happening here. Um and this paper is a follow-up on uh the the this Barlow Twins paper by yeah, my former postdoc now Stefano De uh with Li Jing and and Yurish Montal and bunch of other people from from from Fair. And one of the main criticism from reviewers is that VicReg is not different enough from Barlow Twins. But, you know, my impression is that it's, you know, bottom twins with a few bugs fixed essentially. And in the end, this is what people will use. >> Right. So, >> But, you know, I'm used to stuff >> Yeah. >> that I submit being rejected for a while. >> might be rejected and actually accepted and well-cited cuz people use it. >> Well, it's already decided like a bunch of times. >> So, I mean, the the the question is then to the deeper question about peer review and conferences. I mean, computer science as a field is kind of unique that the conference is highly prized. That's one. >> Right. >> And it's interesting because the peer review process there is similar, I suppose, to the journals, but it's accelerated significantly. Well, not significantly, but it goes fast. It's a nice way to get stuff out quickly, to peer review quickly, go to present it quickly to the community. So, not quickly, but quicker. >> Yeah. >> But, nevertheless, it has many of the same flaws of peer review cuz it's a limited number of people look at it. There's bias in the following like if you if you want to do new ideas, you're going to get pushback. Um there's self-interested people that kind of can infer who submitted it and kind of you know, be cranky about it, all that kind of stuff. >> Yeah, I mean, there's a lot of, you know, social [snorts] phenomena there. Um there's one social phenomenon which is that because the field has been growing exponentially, the vast majority of people in the field are extremely junior. >> Yeah. >> So, as a consequence, and that's just a consequence of the field growing, right? So, as the number of as the size of the field kind of start saturating, you you have less of that problem of reviewers being very uh inexperienced. A consequence of this is that, you know, young reviewers I mean, there's a phenomenon which is that reviewers try to make their life easy. And to make their life easy when reviewing a paper is very simple. You just have to find a flaw in the paper, right? So, basically they see that task as finding flaws in papers and most papers have flaws, even the good ones. So it's it's easy to you know to do that. You you your job is easier as a reviewer if you just focus on this. But what's important is like is there a new idea in that paper that is likely to influence It doesn't matter if the experiments are not that great, if the protocol is, you know, so-so, you know, things like that. As long as there is a worthy idea in it that will influence the way people think about the problem >> [snorts] >> even if they make it better, you know, eventually. I think that's that's really what what makes a paper useful. And so this combination of social phenomena creates a disease that has plagued, you know, other fields in the past like speech recognition where basically, you know, people chase these numbers on uh on benchmarks and and it's much easier to get a paper accepted if it brings an incremental improvement on a sort of mainstream well-accepted uh method or problem. And those are to me boring papers. I mean they're not useless, right? Because industry, you know, strives on on those kind of progress. But they're not the one that I'm interested in in terms of like new concepts and new ideas. So papers that are really trying to strike kind of new advances generally don't make it. Now thankfully we have archive. >> Archive, exactly. And then there's open review type of situations where you And then I mean Twitter is a kind of open review. I I'm a huge believer that review should be done by thousands of people, not two people. >> And so archive Like do you see a future where a lot of really strong papers, it's already the present, but a growing future where it'll just be archive and you're presenting an ongoing continuous conference called Twitter / the internet / archive sanity. Andre just released a new version. So just not you know not being so elitist about this particular gating. >> not a question of being elitist or not. It's a question of being basically recommendation and sort of approvals for people who don't see themselves as having the ability to do so by themselves, right? And so it saves time, right? If you rely on other people's opinion and you trust those people or those groups to evaluate a paper for you. Um that saves you time cuz you know you don't have to like scrutinize the paper as much, you know, it is brought to your attention. I mean it's the whole idea of sort of you know collective recommendation system, right? So I actually thought about this a lot um you know, about 10 15 years ago. Of course the what discussions at NIPS and you know and we're about to create ICLR with Yoshua Bengio and so I wrote a document um kind of describing a reviewing system which basically was you know, you post your paper on some repository, let's say archive or now could be open review. Um and then you can form a reviewing entity which is equivalent to a reviewing board, you know, of a journal or um program committee of a conference. Um you have to list the members and then um that group reviewing entity can choose to review a particular paper spontaneously or not. There is no exclusive relationship anymore between a paper and a venue or reviewing entity. Any reviewing entity can review any paper. Um or may choose not to. Um and then you know, given evaluation it's not published not published, it's just an evaluation and a comment which would be public, signed by the reviewing entity. And if it's signed by the reviewing entity, you know it's one of the members of reviewing entity. So, if the reviewing entity is, you know, Lex Fridman's, you know, preferred papers, right? You know it's Lex Fridman writing the review. >> Yes. What So, for me one that's a beautiful system, I think, but what in addition to that it feels like there should be a reputation system for the reviewers. >> Absolutely. For the reviewing entities. Not the reviewers individually. >> The reviewing entities, sure. >> But even that within that the reviewers too, because uh I There's another thing here. It's not just the reputation, it's an incentive for an individual person to do great. Right now in in the academic setting, the incentive is kind of uh internal, just wanting to do a good job, but honestly that's not a strong enough incentive to do a really good job in reading a paper, in finding the beautiful amidst the mistakes and the flaws and all that kind of stuff. Like if you're the person that first discovered a powerful paper, and you get to be proud of that discovery, then that gives a huge incentive to you. >> That's That's a big part of my proposal, actually. You know, I describe that as you know, if if your evaluation of papers is predictive of future success, >> Yes. Yes. That's a good one. >> then your reputation should go up as a reviewing entity. Um So, yeah, exactly. I mean, that that um I even had a master's student who was um a master's student in uh library science and computer science. Actually, kind of worked out exactly how should that should work with formulas and everything, but >> So, in terms of implementation, do you think that's something that's doable? >> I mean, I've been sort of, you know, talking about this to sort of various people like, you know, Andrew McCallum who started OpenReview. >> [snorts] >> And the reason why we picked OpenReview for ICLR initially, even though it was very early for them, um is because my hope was that ICLR was it was eventually going to kind of inaugurate this type of uh system. So, I clear kept the idea of open reviews. Uh, so whether reviews are you know, published uh with the paper, which I think is very useful. But, in many ways has kind of reverted to kind of more of a conventional type conferences for everything else. And that I mean, I I don't run I clear. I'm just the president of the uh of the foundation, but um you know, people who run it should make decisions about how to run it and I'm not going to tell them um because they're volunteers and I'm really thankful that they do that. So, but I'm saddened by the fact that uh we're not being um innovative enough. >> Yeah, me too. I hope that changes. Uh, yeah. Cuz the communication [snorts] science broadly, but communication computer science ideas is is is how you make those ideas have impact, I think. >> Yeah, and I think you know, a lot of this is um because people have in their mind kind of an objective which is you know, fairness for authors and the ability to count points basically and and give credits accurately. >> Mhm. >> But, that comes at the expense of the progress of science. >> Yeah. >> So, to some extent we're slowing down the progress of science. >> And are we actually achieving fairness? >> And we're not achieving fairness, you know, we have biases, you know, we're doing you know, a double blind review, but uh you know, the the the biases are are still there. They're different different kinds of biases. >> You write that the phenomenon of emergence, collective behavior exhibited by large collection of simple elements in interaction is one of the things that got you into neural nets in the first place. I love cellular automata. I love simple interacting elements and uh the things that emerge from them. Do you think we understand how complex systems can emerge from such simple components that interact simply? >> No, we don't. It's a big mystery. It also is a mystery for physicists. It's a mystery for biologists. Um you know, how is it that uh >> [snorts] >> the uh universe around us seems to be increasing in complexity and not decreasing? I mean, that that that is a kind of curious property of uh physics that despite the second law of thermodynamics, we seem to be, you know, evolution and and learning and uh etc. seems to be kind of at least locally uh to increase uh complexity and not decrease it. So, perhaps the ultimate purpose of the universe is uh to just get more complex. >> Have these uh I mean, uh small pockets of beautiful complexity. Uh does that the cellular automata, these kinds of emergence and complex systems give you some intuition or guide your understanding of machine learning systems and neural networks and so on? Or are these for you right now disparate concepts? >> Well, you got you got me into it. You know, I I discovered the existence of uh the perceptron when I was a college student. Um you know, by reading a book on it was a debate between Chomsky and Piaget and Seymour Papert from MIT was kind of singing the praise of the perceptron in that in the book and I I first time I heard about Turing machine. Right? So, I started digging the literature and I found those paper those books which were basically transcri- transcription of, you know, workshops or conferences uh from the '50s and '60s about self-organizing systems. Mhm. So, there were there was a series of conferences on self-organizing systems and the these books on this um some of them are you can actually get them at the internet archive, you know, the digital version. Uh and there are like uh fascinating articles in there by this guy whose name has been largely forgotten, Heinz von Foerster. So, it's a German physicist who immigrated to the US and uh worked on self-organizing systems in the in the 50s and in the 60s he created at University of Illinois Urbana-Champaign he created the Biological Computer Laboratory BCL which was you know all about neural nets. Unfortunately that was kind of towards the end of the popularity of neural nets so that that lab never kind of strive very much but but he wrote a bunch of papers about self-organization and about the the mystery of self-organization. An example he has is you take imagine you are in space there's no gravity you have a big box with magnets in it okay you know kind of rectangular magnets with north pole on one end south pole on the other end. You shake the box gently and the magnets will kind of stick to themselves and probably form a complex structure you know spontaneously you know that could be an example of self-organization but you know you have lots of examples neural nets are an example of self-organization too you know in many respect. And it's it's a bit of a mystery you know how like what what is possible with this you know pattern formation in physical systems in chaotic system and things like that you know you know the emergence of life you know things like that so you know how does does that happen? It's a it's big puzzle for for physicists as well. >> It feels like understanding this the the mathematics of emergence in some constrained situations might help us create intelligence. Like help us add a little spice to the systems because you seem to be able to in complex systems with emergence to be able to get a lot from little. And so that seems like a shortcut to get big leaps in performance. But um >> But there's there's a missing concept theoretical concept that we are we don't have. >> Yeah. >> And it's it's something also I've been fascinated by since my undergrad days And it's how you measure complexity. Right. So, we don't actually have good ways of measuring or at least we don't have good ways of interpreting the measures that we we have at our disposal. Like, how do you measure the complexity of something, right? So, there's all those things, you know, like, you know, Kolmogorov-Chaitin-Solomonoff complexity of, you know, the length of the shortest program that would generate a bit string can be thought of as the complexity of that bit string, right? Um I've been fascinated by that concept. But, the problem with that is that that complexity is defined up to a constant, which can be very large. Right? Uh there's there are similar concepts that are derived from, you know, you know, Bayesian probability theory, where, you know, the complexity of something is uh negative log of its probability, essentially, right? And you have a complete equivalence between the two things. And there you would think, you know, the probability is something that's well defined mathematically, which means complexity is well defined. But, it's not true. You need to have a model of uh of of the distribution. Uh you may need to have a prior if you're doing Bayesian inference. And the prior plays the same role as the choice of the computer with which you measure your Kolmogorov complexity. And so, every measure of complexity we have has some arbitrariness in it. Um you know, an additive constant which is can be arbitrarily large. And so, you know, how can we come up with a good theory of how things become more complex if we don't have a good measure of complexity? >> Yeah. Which we need for this one way that people study this in space biology, the people that study the origin of life or try to recreate the life in in laboratory. And the the more interesting one is the alien one is when we go to other planets, how do we recognize that it's life? Cuz you know, complexity we associate complexity maybe some level of mobility with life. You know, we have to be able to like have concrete algorithms for like um measuring the level of complexity we see to in order to know the difference between life and non-life. >> And the problem is that complexity is in the eye of the beholder. So, let me give you an example. If I um if I give you uh an image of the MNIST digits, right? And I I flip through MNIST digits. There is some obviously some structure to it because local structure, you know, neighboring pixels are correlated uh across the entire data set. Now, imagine that um I I apply a random permutation to all the pixels. >> Mhm. >> A fixed random permutation. Now, I show you those images. They will look you know, really disorganized to you. More complex. In fact, they're not more complex in absolute terms. They're exactly the same as originally, right? And if you knew what the permutation was, you know, you could undo the permutation. Now, imagine I give you special glasses that undo that permutation. Now, all of a sudden what looked complicated becomes simple. >> Right. >> So, if you have two if you have, you know, humans on one end and then another race of aliens that sees the universe with permutation glasses, >> Yeah, with the permutation glasses. >> Okay. >> [laughter] >> What we perceive as simple to them is hardly complicated. It's probably heat. >> Yeah. Heat, yeah. >> Okay. And what they perceive as simple to us is is random uh fluctuation. It's heat. >> Yeah. >> Uh so >> in the eye of the beholder. >> Depends what kind of glasses you're wearing. >> Depends what kind of algorithm you're running in your perception system. >> So, I don't think we'll have a theory of intelligence, self-organization, evolution, things like this, until we have a good handle on a notion of complexity, which we know is in the eye of the eye of the beholder. >> [sighs] >> Yeah, it's sad to think that we might not be able to detect or interact with alien species because we're wearing different glasses. >> Um because their notion of locality may be different from ours. >> Yeah. >> This actually connects with uh fascinating questions in physics at the moment, like modern physics. Uh quantum physics, like you know, questions about like you know, can we recover the information that's lost in a black hole and things like that, right? And uh and that relies on notions of complexity. Um Yeah, which you know, I find I find it fascinating. >> Can you describe your personal quest to build an expressive electronic wind instrument, EWI? What is it? What does it take to uh to build it? >> Well, I'm a tinkerer. I like building things. Uh I like building things with combinations of electronics and, you know, mechanical stuff. Um you know, I have a bunch of different hobbies, but um you know, probably my first one was little was building model airplanes and stuff like that, and I still do that to some extent. Uh but also electronics. I taught myself electronics before I studied it. Um and the reason I taught myself electronics is because of music. Um my cousin was an inspiring electronic musician and he had an analog synthesizer, and I was, you know, basically modifying it for him. >> Mhm. [snorts] >> Uh and building sequencers and stuff like that, right, for him. I was I was in high school when I was doing this. >> And the interest in like progressive rock, like '80s, like what's what's the greatest band of all time according to Yann LeCun? >> Um there's too there's too many of them, but you know, it's a combination of uh uh you [clears throat] know, Mahavishnu Orchestra, uh Weather Report, Yes, Genesis, uh you know, >> Genesis. >> pre-Peter Gabriel, >> Uh-huh. >> um >> [laughter] >> Gentle Giant, you know, things like that. >> Great. Okay, so this this love of electronics and this love of music combine together. >> Right. So, I was actually trying to play uh uh Baroque and Renaissance uh music, and I I played in a uh orchestra when I was in high school and uh first year of college. And I played the recorder, crumhorn, uh uh a little bit of oboe, you know, things like that. So, I'm a I'm a wind instrument player. But, I always wanted to play improvised music, even though I don't know anything about it. Uh and the only way I figured, you know, short of like learning to play the saxophone was to play electronic wind instrument. So, they behave you know, the fingering is similar to a saxophone, but you know, you have a wide variety of sound because you control the synthesizer with it. So, I I had a a bunch of those, you know, going back to the late '80s >> [snorts] >> uh from either Yamaha or Akai. They They're both kind of the main manufacturers of those. So, they were classically, you know, going back several decades. Uh but, I've never been completely satisfied with them because of lack of expressivity. And you know, those things, you know, are somewhat expressive. I mean, they measure the breath pressure, they measure the lip pressure, and you know, uh you have like various parameters you can you can vary with with fingers, but they they they're not really as expressive as a acoustic instrument, right? You you hear John Coltrane play two notes and you hear you know it's John Coltrane, you know it's got a unique sound. >> Mhm. >> Uh or or Miles Davis, right? You can hear it's Miles Davis uh playing the trumpet because the the sound reflects their you know, physiognomy, basically, the shape of the vocal tract um kind of shapes the the sound. So, how how do you do this with uh electronic wind instrument? And it was um many years ago I met a guy called David Wessel. He he was a professor at Berkeley and created the the center for like, you know, music technology there. And he was interested in that question. >> Mhm. >> [clears throat] >> And so, I kept kind of thinking about this for many years and finally, because of COVID, you know, I was at home. I was in my workshop. My workshop serves also as my kind of zoom uh room and and and home office. And uh >> This is in New Jersey? >> In New Jersey. And um I started uh really being serious about you know building my own EWI instrument. >> What else is going on in that New Jersey workshop? Is there some Is there some crazy stuff you built that just or or like left on the workshop floor? Left behind. >> Uh a lot of crazy stuff is uh you know electronics we built with microcontrollers of various kinds and you know weird flying contraptions. >> [laughter] >> So you still love flying? >> It's a family disease. My My dad got me into it when I was a kid. And he was building model airplanes when he was a kid and and he was a mechanical engineer. He taught himself electronics also so he he built his early radio control systems in the late '60s, early '70s. Um and so that that that's what got me into I mean he got me into kind of you know engineering and science and technology. >> Do you also have an interest and appreciation of flight in other forms like with drones, quadrocopters or do you Is it Is it Is it model airplane the the thing that >> I you know before drones were you know kind of consumer products um you know I built my own you know with also building a microcontroller with gyroscopes and accelerometers for stabilization writing the firmware for it you know and then when it became kind of a standard thing you could buy it was boring you know I stopped doing it it was not fun anymore. Um >> Yeah. You were doing it before it was cool. >> Yeah. >> What advice would you give to a young person today in high school in college that dreams of doing something big like Yann LeCun. Like let's talk in the space of intelligence. Dreams of having a chance to solve some fundamental problem in space of intelligence both for their career and just in life being somebody who was a part of creating something special. >> So try to get interested by big questions. Things like, you know, what is intelligence? Uh what is the universe made of? What's life all about? Things like that. Um Like even like crazy big questions like um what's time? Like nobody knows what time is. Um And uh and then learn basic things like basic methods either from math from physics or from engineering. Uh things that have a long shelf life. Um like if you have a choice between like, you know, learning uh you know, mobile programming on iPhone or quantum mechanics, take quantum mechanics. Um because you're going to learn things that you have no idea exist. It and it you may not you you you may never be a quantum physicist but you will learn about path integrals and path integrals are used um everywhere. It's the same formula that you use for, you know, Bayesian integration and stuff like that. >> So the ideas the little ideas within quantum mechanics or within some of these kind of more solidified fields will have a longer shelf life. They will you somehow use indirectly in in your work. >> Learn classical mechanics like you learn about Lagrangians for example. >> Mhm. >> Um which is like a a huge hugely useful concept, you know, for all kinds of different things. Uh learn uh statistical physics because uh all the math that comes out of you know, for machine learning uh basically comes out of was figured out by statistical physicist in the you know, late 19th early 20th century, right? So um and for some of them actually more recently for by people like like Giorgio Parisi who just got the Nobel Prize for the replica method among other things. Um it's used for a lot of different things. Uh you know, variational inference uh that math comes from statistical physics. Um so um so a lot of those kind of, you know, basic courses, you know, you'll you'll If you do electrical engineering, you take signal processing, you'll you'll learn about Fourier transforms. Again, something super useful. It's at the basis of things like graph neural nets, which is a an entirely new sub-area of, you know, AI machine learning deep learning, which I think is super promising for all kinds of applications. Um, something very promising if you're more interested in applications is the applications of, uh, AI machine learning and deep learning to science. Or to science that can help solve big problems in the world. I've I've colleagues at, uh, at Meta at FAIR who started this project called Open Catalyst, and it's, um, it's an open project collaborative. And the idea is to use, uh, deep learning to help design, uh, new chemical compounds or materials that would facilitate the separation of hydrogen from oxygen. If you can efficiently separate oxygen from hydrogen with electricity, you you solve climate change. It's as simple as that, because, um, you you cover, you know, some random desert with, uh, solar panels, uh, and you have it have them work all day, produce hydrogen, and then you ship the hydrogen wherever it's needed. You don't need anything else. Um, you know, you you you have controllable power that's, you know, what can be transported, uh, anywhere. So, if we if we have a large-scale efficient, uh, energy storage technology like producing hydrogen, uh, we we solve climate change. Here's another way to solve climate change is, uh, if you can figure out how to make fusion work. Now, the problem with fusion is that you make a super hot plasma, and the plasma is unstable, and you can't control it. Maybe with deep learning you can find controllers that will stabilize plasma and make, you know, practical fusion reactors. I mean, that's very speculative, but, you know, it's worth trying because, um, you know, it uh, the payoff is huge. There's a group at Google working on this led by John Platt. >> So, control convert as many problems in science and physics and biology and chemistry into a into a learnable problem and see if a machine can learn it. >> Right. I mean, there's properties of you know, complex materials that we don't understand from first principle, for example. Right? So, you know, if we could design new you know, new materials, we could make more efficient batteries. You know, we could make maybe faster electronics. We could I mean, there's a lot of things we can imagine doing or you know, lighter materials for for cars or airplanes or things like that. Maybe better fuel cells. There's all kinds of stuff we can imagine. If we had good fuel cells, hydrogen fuel cells, we could use them to power airplanes and you know, transportation wouldn't be or or cars. We wouldn't have emission problem CO2 emission problems for for air transportation anymore. So, this there's a lot of those things I think where AI you know, can be used it and and this is not even talking about all the sort of medicine, biology and and everything like that, right? You know, like protein folding, you know, figuring out like how can you design a protein that it sticks to another protein that a particular sites because that's how you design drugs in the end. So, you know, deep learning would be useful and those are and those are kind of you know, would be sort of enormous progress if we could use it for that. Here's an example. If you take this is like from recent material physics. You take a monoatomic layer of graphene, right? So, it's just carbon on a hexagonal mesh and then make this single single atom thick. You put another one on top. You twist them by some magic number of degrees, 3 degrees or something. It becomes superconductor. Nobody has any idea why. >> [laughter] >> I want to know how that was discovered, but that's the kind of thing that machine learning can actually discover these kinds of things. >> maybe not, but but there is a hint perhaps that with machine learning we could train a system to basically be a phenomenological model of some complex emergent phenomenon which, you know, superconductivity is one of those. Uh where, you know, think this collective phenomenon is too difficult to describe from first principles with the current, you know, the usual sort of, you know, reductionist type method. But we could have uh deep learning systems that predict the properties of a system from a description of it uh after being trained with sufficiently uh many samples. Um There's um this guy Pascal Fua at EPFL. He has a startup company um that >> [snorts] >> where he he basically trained a um a convolutional net essentially to predict the aerodynamic properties of solids. And you can generate as much data as you want by just running uh computational fluid dynamics, right? So, you give a like a a wing airfoil or something shape of some kind, and you run computational fluid dynamics, you get as a result the drag and, you know, uh lift and all that stuff, right? And you can you can generate lots of data, train a neural net to make those predictions, and now what you have is a differentiable model of, let's say, drag and and lift as a function of the shape of that solid, and so you can do back gradient descent, you can optimize the shape so you get the properties you want. >> [snorts] >> Um >> Yeah, that's incredible. That's incredible. And then on top of all that, probably you should read a little bit of literature and a little bit of history for inspiration and for wisdom, cuz after all all of these technologies will have to work in a human world. >> Yes. >> And the human world is complicated. >> It is. So, yeah. >> Yeah, and this is uh an amazing conversation. I'm really honored that you would talk with me today. Thank you for all the amazing work you're doing at FAIR at Meta. And thank you for being so passionate after all these years about everything that's going on. You're you're a beacon of hope for the machine learning community. And thank you so much for spending your valuable time with me today. That was awesome. >> Thanks for having me on. That was It was a pleasure. >> Thanks for listening to this conversation with Yann LeCun. To support this podcast, please check out our sponsors in the description. And now, let me leave you with some words from Isaac Asimov. Your assumptions are your windows on the world. Scrub them off every once in a while, or the light won't come in. Thank you for listening, and hope to see you next time.